Add a Multiplayer menu
This commit is contained in:
@@ -70,6 +70,7 @@
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<Compile Include="CncWaterPaletteRotation.cs" />
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<Compile Include="AttackPopupTurreted.cs" />
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<Compile Include="SpawnViceroid.cs" />
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<Compile Include="Widgets\CncMenuLogic.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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@@ -103,5 +104,6 @@ cd "$(SolutionDir)"</PostBuildEvent>
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</PropertyGroup>
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<ItemGroup>
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<Folder Include="Activities\" />
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<Folder Include="Widgets\" />
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</ItemGroup>
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</Project>
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49
OpenRA.Mods.Cnc/Widgets/CncMenuLogic.cs
Executable file
49
OpenRA.Mods.Cnc/Widgets/CncMenuLogic.cs
Executable file
@@ -0,0 +1,49 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.FileFormats;
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using OpenRA.Network;
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using OpenRA.Server;
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using OpenRA.Widgets;
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using System;
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using System.Drawing;
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using System.Linq;
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namespace OpenRA.Mods.RA.Widgets.Delegates
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{
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public class CncMenuLogic : IWidgetDelegate
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{
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enum MenuType
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{
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Main,
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Multiplayer,
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Settings
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}
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MenuType Menu = MenuType.Main;
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[ObjectCreator.UseCtor]
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public CncMenuLogic([ObjectCreator.Param] Widget widget)
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{
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// Root level menu
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var mainButtons = widget.GetWidget("MAIN_BUTTONS");
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mainButtons.IsVisible = () => Menu == MenuType.Main;
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mainButtons.GetWidget("MULTIPLAYER_BUTTON").OnMouseUp = mi => { Menu = MenuType.Multiplayer; return true; };
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mainButtons.GetWidget("QUIT_BUTTON").OnMouseUp = mi => { Game.Exit(); return true; };
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// Multiplayer menu
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var multiplayerButtons = widget.GetWidget("MULTIPLAYER_BUTTONS");
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multiplayerButtons.IsVisible = () => Menu == MenuType.Multiplayer;
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multiplayerButtons.GetWidget("BACK_BUTTON").OnMouseUp = mi => { Menu = MenuType.Main; return true; };
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}
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}
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}
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@@ -4,6 +4,7 @@ Container@MAINMENU_BG:
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Y:0
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Width:WINDOW_RIGHT
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Height:WINDOW_BOTTOM
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Delegate:CncMenuLogic
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Children:
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Image@RETICLE:
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X:(WINDOW_RIGHT-WIDTH)/2
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@@ -18,20 +19,29 @@ Container@MAINMENU_BG:
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Width:WINDOW_RIGHT
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Height:WINDOW_BOTTOM
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Background:shellmapborder
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Container@BUTTON_CONTAINER:
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Id:BUTTON_CONTAINER
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Container@MAIN_BUTTONS:
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Id:MAIN_BUTTONS
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X:(WINDOW_RIGHT-WIDTH)/2
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Y:WINDOW_BOTTOM-33-HEIGHT-10
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Width:740
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Height:35
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Children:
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Label@TITLE:
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X:0
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Y:0-30
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Width:PARENT_RIGHT
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Height:20
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Text:Main Menu
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Align:Center
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Bold:True
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Contrast:True
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Button@SOLO_BUTTON:
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Id:SOLO_BUTTON
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X:0
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Y:0
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Width:140
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Height:35
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Text:Solo Play
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Text:Skirmish
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Bold:True
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Button@MULTIPLAYER_BUTTON:
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Id:MULTIPLAYER_BUTTON
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@@ -65,6 +75,55 @@ Container@MAINMENU_BG:
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Height:35
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Text:Quit
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Bold:True
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Container@MULTIPLAYER_BUTTONS:
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Id:MULTIPLAYER_BUTTONS
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X:(WINDOW_RIGHT-WIDTH)/2
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Y:WINDOW_BOTTOM-33-HEIGHT-10
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Width:740
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Height:35
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Visible:false
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Children:
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Label@TITLE:
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X:0
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Y:0-30
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Width:PARENT_RIGHT
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Height:20
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Text:Multiplayer
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Align:Center
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Bold:True
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Contrast:True
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Button@CREATE_BUTTON:
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Id:CREATE_BUTTON
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X:0
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Y:0
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Width:140
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Height:35
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Text:Create Server
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Bold:True
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Button@JOIN_BUTTON:
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Id:JOIN_BUTTON
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X:150
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Y:0
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Width:140
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Height:35
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Text:Find Server
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Bold:True
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Button@DIRECTCONNECT_BUTTON:
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Id:DIRECTCONNECT_BUTTON
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X:300
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Y:0
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Width:140
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Height:35
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Text:Direct Connect
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Bold:True
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Button@BACK_BUTTON:
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Id:BACK_BUTTON
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X:600
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Y:0
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Width:140
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Height:35
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Text:Back
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Bold:True
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Background@QUICKMODSWITCHER:
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Id:QUICKMODSWITCHER
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Background: dialog4
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