From 7dddc7fc449099e24b4c60d6bcfd508092a1a423 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Fri, 14 Apr 2017 13:46:35 +0200 Subject: [PATCH] Make FallToEarth kill the actor instead of disposing it --- OpenRA.Mods.Common/Activities/Air/FallToEarth.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/Activities/Air/FallToEarth.cs b/OpenRA.Mods.Common/Activities/Air/FallToEarth.cs index 07fc6ae2ee..e7b368d7ec 100644 --- a/OpenRA.Mods.Common/Activities/Air/FallToEarth.cs +++ b/OpenRA.Mods.Common/Activities/Air/FallToEarth.cs @@ -42,7 +42,7 @@ namespace OpenRA.Mods.Common.Activities info.ExplosionWeapon.Impact(Target.FromPos(self.CenterPosition), self, Enumerable.Empty()); } - self.Dispose(); + self.Kill(self); return null; }