Tidy transformation trait/activity.
This commit is contained in:
@@ -1,6 +1,6 @@
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#region Copyright & License Information
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#region Copyright & License Information
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/*
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* as published by the Free Software Foundation. For more information,
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@@ -16,8 +16,8 @@ namespace OpenRA.Mods.RA.Activities
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{
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{
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class Transform : Activity
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class Transform : Activity
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{
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{
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public readonly string ToActor = null;
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public readonly string ToActor;
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public CVec Offset = new CVec(0, 0);
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public CVec Offset = CVec.Zero;
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public int Facing = 96;
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public int Facing = 96;
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public string[] Sounds = { };
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public string[] Sounds = { };
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public int ForceHealthPercentage = 0;
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public int ForceHealthPercentage = 0;
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@@ -25,12 +25,13 @@ namespace OpenRA.Mods.RA.Activities
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public Transform(Actor self, string toActor)
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public Transform(Actor self, string toActor)
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{
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{
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this.ToActor = toActor;
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ToActor = toActor;
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}
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}
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public override Activity Tick(Actor self)
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public override Activity Tick(Actor self)
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{
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{
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if (IsCanceled) return NextActivity;
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if (IsCanceled)
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return NextActivity;
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self.World.AddFrameEndTask(w =>
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self.World.AddFrameEndTask(w =>
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{
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{
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@@ -53,7 +54,8 @@ namespace OpenRA.Mods.RA.Activities
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new FacingInit(Facing),
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new FacingInit(Facing),
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};
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};
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if (SkipMakeAnims) init.Add(new SkipMakeAnimsInit());
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if (SkipMakeAnims)
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init.Add(new SkipMakeAnimsInit());
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var health = self.TraitOrDefault<Health>();
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var health = self.TraitOrDefault<Health>();
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if (health != null)
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if (health != null)
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@@ -70,7 +72,6 @@ namespace OpenRA.Mods.RA.Activities
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init.Add(new RuntimeCargoInit(cargo.Passengers.ToArray()));
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init.Add(new RuntimeCargoInit(cargo.Passengers.ToArray()));
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var a = w.CreateActor(ToActor, init);
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var a = w.CreateActor(ToActor, init);
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foreach (var nt in self.TraitsImplementing<INotifyTransformed>())
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foreach (var nt in self.TraitsImplementing<INotifyTransformed>())
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nt.OnTransformed(a);
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nt.OnTransformed(a);
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@@ -30,14 +30,14 @@ namespace OpenRA.Mods.RA
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class Transforms : IIssueOrder, IResolveOrder, IOrderVoice
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class Transforms : IIssueOrder, IResolveOrder, IOrderVoice
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{
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{
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Actor self;
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readonly Actor self;
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TransformsInfo Info;
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readonly TransformsInfo info;
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BuildingInfo bi;
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readonly BuildingInfo bi;
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public Transforms(Actor self, TransformsInfo info)
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public Transforms(Actor self, TransformsInfo info)
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{
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{
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this.self = self;
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this.self = self;
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Info = info;
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this.info = info;
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bi = self.World.Map.Rules.Actors[info.IntoActor].Traits.GetOrDefault<BuildingInfo>();
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bi = self.World.Map.Rules.Actors[info.IntoActor].Traits.GetOrDefault<BuildingInfo>();
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}
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}
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@@ -52,7 +52,7 @@ namespace OpenRA.Mods.RA
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if (b != null && b.Locked)
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if (b != null && b.Locked)
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return false;
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return false;
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return (bi == null || self.World.CanPlaceBuilding(Info.IntoActor, bi, self.Location + (CVec)Info.Offset, self));
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return bi == null || self.World.CanPlaceBuilding(info.IntoActor, bi, self.Location + (CVec)info.Offset, self);
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}
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}
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public IEnumerable<IOrderTargeter> Orders
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public IEnumerable<IOrderTargeter> Orders
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@@ -74,8 +74,9 @@ namespace OpenRA.Mods.RA
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if (!CanDeploy() || (b != null && !b.Lock()))
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if (!CanDeploy() || (b != null && !b.Lock()))
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{
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{
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foreach (var s in Info.NoTransformSounds)
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foreach (var s in info.NoTransformSounds)
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Sound.PlayToPlayer(self.Owner, s);
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Sound.PlayToPlayer(self.Owner, s);
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return;
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return;
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}
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}
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@@ -83,13 +84,13 @@ namespace OpenRA.Mods.RA
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self.CancelActivity();
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self.CancelActivity();
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if (self.HasTrait<IFacing>())
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if (self.HasTrait<IFacing>())
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self.QueueActivity(new Turn(Info.Facing));
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self.QueueActivity(new Turn(info.Facing));
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var rb = self.TraitOrDefault<RenderBuilding>();
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var rb = self.TraitOrDefault<RenderBuilding>();
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if (rb != null && self.Info.Traits.Get<RenderBuildingInfo>().HasMakeAnimation)
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if (rb != null && self.Info.Traits.Get<RenderBuildingInfo>().HasMakeAnimation)
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self.QueueActivity(new MakeAnimation(self, true, () => rb.PlayCustomAnim(self, "make")));
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self.QueueActivity(new MakeAnimation(self, true, () => rb.PlayCustomAnim(self, "make")));
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self.QueueActivity(new Transform(self, Info.IntoActor) { Offset = (CVec)Info.Offset, Facing = Info.Facing, Sounds = Info.TransformSounds });
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self.QueueActivity(new Transform(self, info.IntoActor) { Offset = (CVec)info.Offset, Facing = info.Facing, Sounds = info.TransformSounds });
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}
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}
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public void ResolveOrder(Actor self, Order order)
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public void ResolveOrder(Actor self, Order order)
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