yaml changes for sellable
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@@ -163,6 +163,7 @@
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ShakeOnDeath:
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ProximityCaptor:
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Types:Building
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Sellable:
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^Wall:
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AppearsOnRadar:
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@@ -193,6 +194,7 @@
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AutoTargetIgnore:
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ProximityCaptor:
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Types:Wall
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Sellable:
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^CivBuilding:
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Inherits: ^Building
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