From 7e3f90ee1d60e46d5b9c5e7fa1dbde2eace6c8b3 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Thu, 16 May 2013 21:10:54 +0300 Subject: [PATCH] sound and explosion changes Explosion sounds have been noticeably absent from the RA mod, artillery weapons only used the weak kaboom12, most other weapons had no ImpactSound at all, making even larger battles sound 'empty'. Now, explosive artillery weapons (155m, 8Inch, SubMissile) use art-exp1 as animation and kaboom22 as impact sound. Furthermore, most cannons and rockets now use kaboom12 as ImpactSound. In one or two cases kaboom15 is used instead. Furthermore, for consistency Trail: smokey was disabled on Dragon and ChronoTusk. --- mods/ra/weapons.yaml | 28 +++++++++++++++++++--------- 1 file changed, 19 insertions(+), 9 deletions(-) diff --git a/mods/ra/weapons.yaml b/mods/ra/weapons.yaml index 1058e4b757..a9d4e037de 100644 --- a/mods/ra/weapons.yaml +++ b/mods/ra/weapons.yaml @@ -132,7 +132,8 @@ Maverick: Wood: 75% Light: 75% Concrete: 50% - Explosion: med_explosion + Explosion: large_explosion + ImpactSound: kaboom15 WaterExplosion: med_splash InfDeath: 4 SmudgeType: Crater @@ -273,7 +274,7 @@ Dragon: High: true Shadow: false Proximity: true - Trail: smokey +# Trail: smokey ContrailLength: 10 Inaccuracy: 3 Image: DRAGON @@ -324,6 +325,7 @@ HellfireAG: InfDeath: 4 SmudgeType: Crater Damage: 40 + ImpactSound: kaboom12 HellfireAA: ROF: 60 @@ -420,6 +422,7 @@ Grenade: InfDeath: 4 SmudgeType: Crater Damage: 40 + ImpactSound: kaboom12 105mm: ROF: 70 @@ -442,6 +445,7 @@ Grenade: InfDeath: 4 SmudgeType: Crater Damage: 40 + ImpactSound: kaboom12 120mm: ROF: 90 @@ -463,6 +467,7 @@ Grenade: InfDeath: 4 SmudgeType: Crater Damage: 60 + ImpactSound: kaboom12 TurretGun: ROF: 30 @@ -483,6 +488,7 @@ TurretGun: InfDeath: 4 SmudgeType: Crater Damage: 60 + ImpactSound: kaboom12 MammothTusk: ROF: 60 @@ -514,6 +520,7 @@ MammothTusk: InfDeath: 3 SmudgeType: Crater Damage: 45 + ImpactSound: kaboom15 155mm: ROF: 85 @@ -535,11 +542,12 @@ MammothTusk: Light: 60% Heavy: 25% Concrete: 50% - Explosion: large_explosion + Explosion: artillery_explosion WaterExplosion: med_splash InfDeath: 3 SmudgeType: Crater Damage: 220 + ImpactSound: kaboom22 M60mg: ROF: 30 @@ -731,12 +739,12 @@ RedEye: Wood: 75% Light: 60% Heavy: 25% - Explosion: large_explosion + Explosion: artillery_explosion WaterExplosion: large_splash InfDeath: 3 SmudgeType: Crater Damage: 250 - ImpactSound: kaboom12 + ImpactSound: kaboom22 WaterImpactSound: splash9 SubMissile: @@ -759,12 +767,12 @@ SubMissile: None: 40% Light: 30% Heavy: 30% - Explosion: large_explosion + Explosion: artillery_explosion WaterExplosion: large_splash InfDeath: 3 SmudgeType: Crater Damage: 300 - ImpactSound: kaboom12 + ImpactSound: kaboom22 WaterImpactSound: splash9 Stinger: @@ -798,6 +806,7 @@ Stinger: InfDeath: 4 SmudgeType: Crater Damage: 30 + ImpactSound: kaboom12 TorpTube: ROF: 100 @@ -1245,7 +1254,7 @@ ChronoTusk: High: true Shadow: false Proximity: true - Trail: smokey +# Trail: smokey ContrailLength: 10 Inaccuracy: 3 Image: DRAGON @@ -1262,4 +1271,5 @@ ChronoTusk: WaterExplosion: med_splash InfDeath: 4 SmudgeType: Crater - Damage: 30 \ No newline at end of file + Damage: 30 + ImpactSound: kaboom12