Merge pull request #9937 from hacklex/server-settings-fix
Changed ServerSettings cloning to a more reliable approach
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@@ -118,7 +118,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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Game.Settings.Save();
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// Take a copy so that subsequent changes don't affect the server
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var settings = new ServerSettings(Game.Settings.Server);
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var settings = Game.Settings.Server.Clone();
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// Create and join the server
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try
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