Merge pull request #9937 from hacklex/server-settings-fix

Changed ServerSettings cloning to a more reliable approach
This commit is contained in:
atlimit8
2015-11-16 21:47:17 -06:00
3 changed files with 4 additions and 22 deletions

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@@ -118,7 +118,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
Game.Settings.Save();
// Take a copy so that subsequent changes don't affect the server
var settings = new ServerSettings(Game.Settings.Server);
var settings = Game.Settings.Server.Clone();
// Create and join the server
try