Pass CaptureTypes through the INotifyCapture interface.

Also make it require explicit implementation.
This commit is contained in:
Paul Chote
2018-10-26 18:35:45 +00:00
committed by abcdefg30
parent 4ea3e8382d
commit 7e67ce0139
12 changed files with 23 additions and 15 deletions

View File

@@ -16,6 +16,7 @@ using OpenRA.Activities;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
@@ -161,7 +162,7 @@ namespace OpenRA.Mods.Common.Traits
playerResources = newOwner.PlayerActor.Trait<PlayerResources>();
}
void INotifyCapture.OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner)
void INotifyCapture.OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner, BitSet<CaptureType> captureTypes)
{
// Steal any docked harv too
if (dockedHarv != null)