Pass CaptureTypes through the INotifyCapture interface.

Also make it require explicit implementation.
This commit is contained in:
Paul Chote
2018-10-26 18:35:45 +00:00
committed by abcdefg30
parent 4ea3e8382d
commit 7e67ce0139
12 changed files with 23 additions and 15 deletions

View File

@@ -11,6 +11,7 @@
using System.Collections.Generic;
using System.Linq;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
@@ -50,7 +51,7 @@ namespace OpenRA.Mods.Common.Traits
player = newOwner.PlayerActor.Trait<PlayerResources>();
}
void INotifyCapture.OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner)
void INotifyCapture.OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner, BitSet<CaptureType> captureTypes)
{
var resources = Stored;
oldOwner.PlayerActor.Trait<PlayerResources>().TakeResources(resources);