Add IResourceRenderer interface.

This commit is contained in:
Paul Chote
2021-03-07 17:25:06 +00:00
committed by reaperrr
parent 1dc26a9b8e
commit 7e9d291223
11 changed files with 172 additions and 53 deletions

View File

@@ -29,10 +29,10 @@ namespace OpenRA.Mods.Common.Widgets
AddResourcesEditorAction action;
bool resourceAdded;
public EditorResourceBrush(EditorViewportControllerWidget editorWidget, ResourceTypeInfo resource, WorldRenderer wr)
public EditorResourceBrush(EditorViewportControllerWidget editorWidget, ResourceType resource, WorldRenderer wr)
{
this.editorWidget = editorWidget;
ResourceType = resource;
ResourceType = resource.Info;
worldRenderer = wr;
world = wr.World;
editorActionManager = world.WorldActor.Trait<EditorActionManager>();

View File

@@ -386,7 +386,7 @@ namespace OpenRA.Mods.Common.Traits
return false;
var info = self.Info.TraitInfo<HarvesterInfo>();
var res = self.World.WorldActor.TraitsImplementing<ResourceRenderer>()
var res = self.World.WorldActor.TraitsImplementing<IResourceRenderer>()
.Select(r => r.GetRenderedResourceType(location))
.FirstOrDefault(r => r != null && info.Resources.Contains(r.Info.Type));

View File

@@ -27,12 +27,13 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new EditorCursorLayer(init.Self, this); }
}
public class EditorCursorLayer : ITickRender, IRenderAboveShroud, IRenderAnnotations
public class EditorCursorLayer : IWorldLoaded, ITickRender, IRenderAboveShroud, IRenderAnnotations
{
readonly EditorCursorLayerInfo info;
readonly EditorActorLayer editorLayer;
readonly ITiledTerrainRenderer terrainRenderer;
readonly World world;
IResourceRenderer[] resourceRenderers;
public int CurrentToken { get; private set; }
public EditorCursorType Type { get; private set; }
@@ -43,7 +44,7 @@ namespace OpenRA.Mods.Common.Traits
bool actorSharesCell;
public TerrainTemplateInfo TerrainTemplate { get; private set; }
public ResourceTypeInfo Resource { get; private set; }
public ResourceType Resource { get; private set; }
CPos terrainOrResourceCell;
bool terrainOrResourceDirty;
readonly List<IRenderable> terrainOrResourcePreview = new List<IRenderable>();
@@ -58,6 +59,11 @@ namespace OpenRA.Mods.Common.Traits
Type = EditorCursorType.None;
}
void IWorldLoaded.WorldLoaded(World w, WorldRenderer wr)
{
resourceRenderers = w.WorldActor.TraitsImplementing<IResourceRenderer>().ToArray();
}
void ITickRender.TickRender(WorldRenderer wr, Actor self)
{
if (wr.World.Type != WorldType.Editor)
@@ -71,21 +77,12 @@ namespace OpenRA.Mods.Common.Traits
terrainOrResourceCell = cell;
terrainOrResourceDirty = false;
terrainOrResourcePreview.Clear();
var pos = world.Map.CenterOfCell(cell);
var pos = world.Map.CenterOfCell(cell);
if (Type == EditorCursorType.TerrainTemplate)
terrainOrResourcePreview.AddRange(terrainRenderer.RenderPreview(wr, TerrainTemplate, pos));
else
{
var variant = Resource.Sequences.FirstOrDefault();
var sequence = wr.World.Map.Rules.Sequences.GetSequence("resources", variant);
var sprite = sequence.GetSprite(Resource.MaxDensity - 1);
var palette = wr.Palette(Resource.Palette);
var alpha = sequence.GetAlpha(Resource.MaxDensity - 1);
var tintModifiers = sequence.IgnoreWorldTint ? TintModifiers.IgnoreWorldTint : TintModifiers.None;
terrainOrResourcePreview.Add(new SpriteRenderable(sprite, pos, WVec.Zero, 0, palette, 1f, alpha, float3.Ones, tintModifiers, false));
}
terrainOrResourcePreview.AddRange(resourceRenderers.SelectMany(r => r.RenderPreview(wr, Resource, pos)));
}
}
else if (Type == EditorCursorType.Actor)
@@ -202,7 +199,7 @@ namespace OpenRA.Mods.Common.Traits
return ++CurrentToken;
}
public int SetResource(WorldRenderer wr, ResourceTypeInfo resource)
public int SetResource(WorldRenderer wr, ResourceType resource)
{
terrainOrResourceCell = wr.Viewport.ViewToWorld(wr.Viewport.WorldToViewPx(Viewport.LastMousePos));

View File

@@ -28,11 +28,12 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new ResourceRenderer(init.Self, this); }
}
public class ResourceRenderer : IWorldLoaded, IRenderOverlay, ITickRender, INotifyActorDisposing
public class ResourceRenderer : IResourceRenderer, IWorldLoaded, IRenderOverlay, ITickRender, INotifyActorDisposing
{
protected readonly IResourceLayer ResourceLayer;
protected readonly CellLayer<RendererCellContents> RenderContent;
protected readonly ResourceRendererInfo Info;
protected readonly World World;
readonly HashSet<CPos> dirty = new HashSet<CPos>();
readonly Queue<CPos> cleanDirty = new Queue<CPos>();
@@ -42,7 +43,7 @@ namespace OpenRA.Mods.Common.Traits
public ResourceRenderer(Actor self, ResourceRendererInfo info)
{
Info = info;
World = self.World;
ResourceLayer = self.Trait<IResourceLayer>();
ResourceLayer.CellChanged += AddDirtyCell;
@@ -198,7 +199,43 @@ namespace OpenRA.Mods.Common.Traits
return t.Variants.Keys.Random(Game.CosmeticRandom);
}
public ResourceType GetRenderedResourceType(CPos cell) { return RenderContent[cell].Type; }
protected virtual ResourceType GetRenderedResourceType(CPos cell) { return RenderContent[cell].Type; }
protected virtual string GetRenderedResourceTooltip(CPos cell) { return RenderContent[cell].Type?.Info.Name; }
IEnumerable<ResourceType> IResourceRenderer.ResourceTypes => World.WorldActor.TraitsImplementing<ResourceType>();
ResourceType IResourceRenderer.GetRenderedResourceType(CPos cell) { return GetRenderedResourceType(cell); }
string IResourceRenderer.GetRenderedResourceTooltip(CPos cell) { return GetRenderedResourceTooltip(cell); }
IEnumerable<IRenderable> IResourceRenderer.RenderUIPreview(WorldRenderer wr, ResourceType resourceType, int2 origin, float scale)
{
var sequence = resourceType.Variants.First().Value;
var sprite = sequence.GetSprite(sequence.Length - 1);
var shadow = sequence.GetShadow(sequence.Length - 1, WAngle.Zero);
var palette = resourceType.Palette;
if (shadow != null)
yield return new UISpriteRenderable(shadow, WPos.Zero, origin, 0, palette, scale);
yield return new UISpriteRenderable(sprite, WPos.Zero, origin, 0, palette, scale);
}
IEnumerable<IRenderable> IResourceRenderer.RenderPreview(WorldRenderer wr, ResourceType resourceType, WPos origin)
{
var sequence = resourceType.Variants.First().Value;
var sprite = sequence.GetSprite(sequence.Length - 1);
var shadow = sequence.GetShadow(sequence.Length - 1, WAngle.Zero);
var alpha = sequence.GetAlpha(sequence.Length - 1);
var palette = resourceType.Palette;
var tintModifiers = sequence.IgnoreWorldTint ? TintModifiers.IgnoreWorldTint : TintModifiers.None;
if (shadow != null)
yield return new SpriteRenderable(shadow, origin, WVec.Zero, 0, palette, sequence.Scale, alpha, float3.Ones, tintModifiers, false);
yield return new SpriteRenderable(sprite, origin, WVec.Zero, 0, palette, sequence.Scale, alpha, float3.Ones, tintModifiers, false);
}
public readonly struct RendererCellContents
{

View File

@@ -662,4 +662,14 @@ namespace OpenRA.Mods.Common.Traits
IEnumerable<IRenderable> RenderUIPreview(WorldRenderer wr, TerrainTemplateInfo template, int2 origin, float scale);
IEnumerable<IRenderable> RenderPreview(WorldRenderer wr, TerrainTemplateInfo template, WPos origin);
}
[RequireExplicitImplementation]
public interface IResourceRenderer
{
IEnumerable<ResourceType> ResourceTypes { get; }
ResourceType GetRenderedResourceType(CPos cell);
string GetRenderedResourceTooltip(CPos cell);
IEnumerable<IRenderable> RenderUIPreview(WorldRenderer wr, ResourceType resourceType, int2 origin, float scale);
IEnumerable<IRenderable> RenderPreview(WorldRenderer wr, ResourceType resourceType, WPos origin);
}
}

View File

@@ -43,35 +43,30 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
layerTemplateList.RemoveChildren();
var rules = worldRenderer.World.Map.Rules;
var resources = rules.Actors["world"].TraitInfos<ResourceTypeInfo>();
var tileSize = worldRenderer.World.Map.Grid.TileSize;
foreach (var resource in resources)
foreach (var resourceRenderer in worldRenderer.World.WorldActor.TraitsImplementing<IResourceRenderer>())
{
var newResourcePreviewTemplate = ScrollItemWidget.Setup(layerPreviewTemplate,
() => editorCursor.Type == EditorCursorType.Resource && editorCursor.Resource == resource,
() => editor.SetBrush(new EditorResourceBrush(editor, resource, worldRenderer)));
foreach (var resourceType in resourceRenderer.ResourceTypes)
{
var newResourcePreviewTemplate = ScrollItemWidget.Setup(layerPreviewTemplate,
() => editorCursor.Type == EditorCursorType.Resource && editorCursor.Resource == resourceType,
() => editor.SetBrush(new EditorResourceBrush(editor, resourceType, worldRenderer)));
newResourcePreviewTemplate.Bounds.X = 0;
newResourcePreviewTemplate.Bounds.Y = 0;
newResourcePreviewTemplate.Bounds.X = 0;
newResourcePreviewTemplate.Bounds.Y = 0;
var layerPreview = newResourcePreviewTemplate.Get<SpriteWidget>("LAYER_PREVIEW");
layerPreview.IsVisible = () => true;
layerPreview.GetPalette = () => resource.Palette;
var layerPreview = newResourcePreviewTemplate.Get<ResourcePreviewWidget>("LAYER_PREVIEW");
layerPreview.IsVisible = () => true;
layerPreview.ResourceType = resourceType;
layerPreview.Bounds.Width = tileSize.Width;
layerPreview.Bounds.Height = tileSize.Height;
newResourcePreviewTemplate.Bounds.Width = tileSize.Width + (layerPreview.Bounds.X * 2);
newResourcePreviewTemplate.Bounds.Height = tileSize.Height + (layerPreview.Bounds.Y * 2);
newResourcePreviewTemplate.IsVisible = () => true;
newResourcePreviewTemplate.GetTooltipText = () => resourceType.Info.Type;
var variant = resource.Sequences.FirstOrDefault();
var sequence = rules.Sequences.GetSequence("resources", variant);
var frame = sequence.Frames?.Last() ?? resource.MaxDensity - 1;
layerPreview.GetSprite = () => sequence.GetSprite(frame);
layerPreview.Bounds.Width = tileSize.Width;
layerPreview.Bounds.Height = tileSize.Height;
newResourcePreviewTemplate.Bounds.Width = tileSize.Width + (layerPreview.Bounds.X * 2);
newResourcePreviewTemplate.Bounds.Height = tileSize.Height + (layerPreview.Bounds.Y * 2);
newResourcePreviewTemplate.IsVisible = () => true;
newResourcePreviewTemplate.GetTooltipText = () => resource.Type;
layerTemplateList.AddChild(newResourcePreviewTemplate);
layerTemplateList.AddChild(newResourcePreviewTemplate);
}
}
}
}

View File

@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
labelText = "Unrevealed Terrain";
break;
case WorldTooltipType.Resource:
labelText = viewport.ResourceTooltip.Info.Name;
labelText = viewport.ResourceTooltip;
break;
case WorldTooltipType.Actor:
{

View File

@@ -0,0 +1,80 @@
#region Copyright & License Information
/*
* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.IO;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Terrain;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets
{
public class ResourcePreviewWidget : Widget
{
public Func<float> GetScale = () => 1f;
readonly WorldRenderer worldRenderer;
readonly IResourceRenderer[] resourceRenderers;
readonly Size tileSize;
ResourceType resourceType;
IResourceRenderer resourceRenderer;
public ResourceType ResourceType
{
get => resourceType;
set
{
resourceType = value;
if (resourceType != null)
resourceRenderer = resourceRenderers.FirstOrDefault(r => r.ResourceTypes.Contains(resourceType));
else
resourceRenderer = null;
}
}
[ObjectCreator.UseCtor]
public ResourcePreviewWidget(WorldRenderer worldRenderer, World world)
{
this.worldRenderer = worldRenderer;
resourceRenderers = world.WorldActor.TraitsImplementing<IResourceRenderer>().ToArray();
tileSize = world.Map.Grid.TileSize;
}
protected ResourcePreviewWidget(ResourcePreviewWidget other)
: base(other)
{
GetScale = other.GetScale;
worldRenderer = other.worldRenderer;
resourceRenderers = other.resourceRenderers;
tileSize = other.tileSize;
resourceType = other.resourceType;
resourceRenderer = other.resourceRenderer;
}
public override Widget Clone() { return new ResourcePreviewWidget(this); }
public override void Draw()
{
if (resourceRenderer == null)
return;
var scale = GetScale();
var origin = RenderOrigin + new int2((RenderBounds.Size.Width - tileSize.Width) / 2, (RenderBounds.Size.Height - tileSize.Height) / 2);
foreach (var r in resourceRenderer.RenderUIPreview(worldRenderer, resourceType, origin, scale))
r.PrepareRender(worldRenderer).Render(worldRenderer);
}
}
}

View File

@@ -25,7 +25,7 @@ namespace OpenRA.Mods.Common.Widgets
public class ViewportControllerWidget : Widget
{
readonly ModData modData;
readonly IEnumerable<ResourceRenderer> resourceRenderers;
readonly IEnumerable<IResourceRenderer> resourceRenderers;
public readonly HotkeyReference ZoomInKey = new HotkeyReference();
public readonly HotkeyReference ZoomOutKey = new HotkeyReference();
@@ -52,7 +52,7 @@ namespace OpenRA.Mods.Common.Widgets
public ITooltip ActorTooltip { get; private set; }
public IProvideTooltipInfo[] ActorTooltipExtra { get; private set; }
public FrozenActor FrozenActorTooltip { get; private set; }
public ResourceType ResourceTooltip { get; private set; }
public string ResourceTooltip { get; private set; }
static readonly Dictionary<ScrollDirection, string> ScrollCursors = new Dictionary<ScrollDirection, string>
{
@@ -145,7 +145,7 @@ namespace OpenRA.Mods.Common.Widgets
tooltipContainer = Exts.Lazy(() =>
Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
resourceRenderers = world.WorldActor.TraitsImplementing<ResourceRenderer>().ToArray();
resourceRenderers = world.WorldActor.TraitsImplementing<IResourceRenderer>().ToArray();
}
public override void Initialize(WidgetArgs args)
@@ -269,11 +269,11 @@ namespace OpenRA.Mods.Common.Widgets
foreach (var resourceRenderer in resourceRenderers)
{
var resource = resourceRenderer.GetRenderedResourceType(cell);
if (resource != null)
var resourceTooltip = resourceRenderer.GetRenderedResourceTooltip(cell);
if (resourceTooltip != null)
{
TooltipType = WorldTooltipType.Resource;
ResourceTooltip = resource;
ResourceTooltip = resourceTooltip;
break;
}
}