Use read-only autoimplemented property when possible

This commit is contained in:
Eduardo Cáceres
2022-05-02 13:06:21 +02:00
committed by atlimit8
parent 79f321cb44
commit 7eb64ea6fc
52 changed files with 113 additions and 113 deletions

View File

@@ -35,7 +35,7 @@ namespace OpenRA
/// <summary>Gets the game's duration, from the time the game started until the replay recording stopped.</summary>
public TimeSpan Duration => EndTimeUtc > StartTimeUtc ? EndTimeUtc - StartTimeUtc : TimeSpan.Zero;
public IList<Player> Players { get; private set; }
public IList<Player> Players { get; }
public HashSet<int> DisabledSpawnPoints = new HashSet<int>();
public MapPreview MapPreview => Game.ModData.MapCache[MapUid];
public IEnumerable<Player> HumanPlayers { get { return Players.Where(p => p.IsHuman); } }