Use read-only autoimplemented property when possible

This commit is contained in:
Eduardo Cáceres
2022-05-02 13:06:21 +02:00
committed by atlimit8
parent 79f321cb44
commit 7eb64ea6fc
52 changed files with 113 additions and 113 deletions

View File

@@ -77,7 +77,7 @@ namespace OpenRA
// Players in mission maps must not leave the player view
public bool Spectating => !inMissionMap && (spectating || WinState != WinState.Undefined);
public World World { get; private set; }
public World World { get; }
readonly bool inMissionMap;
readonly bool spectating;