Use read-only autoimplemented property when possible

This commit is contained in:
Eduardo Cáceres
2022-05-02 13:06:21 +02:00
committed by atlimit8
parent 79f321cb44
commit 7eb64ea6fc
52 changed files with 113 additions and 113 deletions

View File

@@ -446,7 +446,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
class EditActorEditorAction : IEditorAction
{
public string Text { get; private set; }
public string Text { get; }
readonly IEnumerable<IEditActorHandle> handles;
readonly EditorActorLayer editorActorLayer;

View File

@@ -60,8 +60,8 @@ namespace OpenRA.Mods.Common.Widgets
PlayerRadarTerrain playerRadarTerrain;
Player currentPlayer;
public string SoundUp { get; private set; }
public string SoundDown { get; private set; }
public string SoundUp { get; }
public string SoundDown { get; }
[ObjectCreator.UseCtor]
public RadarWidget(World world, WorldRenderer worldRenderer)