Extract contrail fading for dead projectiles into an IEffect.
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38
OpenRA.Mods.RA/Effects/ContrailFader.cs
Executable file
38
OpenRA.Mods.RA/Effects/ContrailFader.cs
Executable file
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Effects;
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using OpenRA.Graphics;
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namespace OpenRA.Mods.RA.Effects
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{
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class ContrailFader : IEffect
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{
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WPos pos;
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ContrailRenderable trail;
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public ContrailFader(WPos pos, ContrailRenderable trail)
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{
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this.pos = pos;
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this.trail = trail;
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}
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public void Tick(World world)
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{
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trail.Update(pos);
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}
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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yield return trail;
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}
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}
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}
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