Extract contrail fading for dead projectiles into an IEffect.
This commit is contained in:
@@ -1,6 +1,6 @@
|
|||||||
#region Copyright & License Information
|
#region Copyright & License Information
|
||||||
/*
|
/*
|
||||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||||
* This file is part of OpenRA, which is free software. It is made
|
* This file is part of OpenRA, which is free software. It is made
|
||||||
* available to you under the terms of the GNU General Public License
|
* available to you under the terms of the GNU General Public License
|
||||||
* as published by the Free Software Foundation. For more information,
|
* as published by the Free Software Foundation. For more information,
|
||||||
@@ -110,13 +110,6 @@ namespace OpenRA.Mods.RA.Effects
|
|||||||
|
|
||||||
public void Tick(World world)
|
public void Tick(World world)
|
||||||
{
|
{
|
||||||
// Fade the trail out gradually
|
|
||||||
if (ticks > length && info.ContrailLength > 0)
|
|
||||||
{
|
|
||||||
trail.Update(pos);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (anim != null)
|
if (anim != null)
|
||||||
anim.Tick();
|
anim.Tick();
|
||||||
|
|
||||||
@@ -166,9 +159,9 @@ namespace OpenRA.Mods.RA.Effects
|
|||||||
void Explode(World world)
|
void Explode(World world)
|
||||||
{
|
{
|
||||||
if (info.ContrailLength > 0)
|
if (info.ContrailLength > 0)
|
||||||
world.AddFrameEndTask(w => w.Add(new DelayedAction(info.ContrailLength, () => w.Remove(this))));
|
world.AddFrameEndTask(w => w.Add(new ContrailFader(pos, trail)));
|
||||||
else
|
|
||||||
world.AddFrameEndTask(w => w.Remove(this));
|
world.AddFrameEndTask(w => w.Remove(this));
|
||||||
|
|
||||||
Combat.DoImpacts(pos, args.SourceActor, args.Weapon, args.FirepowerModifier);
|
Combat.DoImpacts(pos, args.SourceActor, args.Weapon, args.FirepowerModifier);
|
||||||
}
|
}
|
||||||
|
|||||||
38
OpenRA.Mods.RA/Effects/ContrailFader.cs
Executable file
38
OpenRA.Mods.RA/Effects/ContrailFader.cs
Executable file
@@ -0,0 +1,38 @@
|
|||||||
|
#region Copyright & License Information
|
||||||
|
/*
|
||||||
|
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||||
|
* This file is part of OpenRA, which is free software. It is made
|
||||||
|
* available to you under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation. For more information,
|
||||||
|
* see COPYING.
|
||||||
|
*/
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using OpenRA.Effects;
|
||||||
|
using OpenRA.Graphics;
|
||||||
|
|
||||||
|
namespace OpenRA.Mods.RA.Effects
|
||||||
|
{
|
||||||
|
class ContrailFader : IEffect
|
||||||
|
{
|
||||||
|
WPos pos;
|
||||||
|
ContrailRenderable trail;
|
||||||
|
|
||||||
|
public ContrailFader(WPos pos, ContrailRenderable trail)
|
||||||
|
{
|
||||||
|
this.pos = pos;
|
||||||
|
this.trail = trail;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Tick(World world)
|
||||||
|
{
|
||||||
|
trail.Update(pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerable<IRenderable> Render(WorldRenderer wr)
|
||||||
|
{
|
||||||
|
yield return trail;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
#region Copyright & License Information
|
#region Copyright & License Information
|
||||||
/*
|
/*
|
||||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||||
* This file is part of OpenRA, which is free software. It is made
|
* This file is part of OpenRA, which is free software. It is made
|
||||||
* available to you under the terms of the GNU General Public License
|
* available to you under the terms of the GNU General Public License
|
||||||
* as published by the Free Software Foundation. For more information,
|
* as published by the Free Software Foundation. For more information,
|
||||||
@@ -63,7 +63,6 @@ namespace OpenRA.Mods.RA.Effects
|
|||||||
[Sync] WPos targetPosition;
|
[Sync] WPos targetPosition;
|
||||||
[Sync] WVec offset;
|
[Sync] WVec offset;
|
||||||
[Sync] int ticks;
|
[Sync] int ticks;
|
||||||
[Sync] bool exploded;
|
|
||||||
|
|
||||||
[Sync] public Actor SourceActor { get { return args.SourceActor; } }
|
[Sync] public Actor SourceActor { get { return args.SourceActor; } }
|
||||||
[Sync] public Target GuidedTarget { get { return args.GuidedTarget; } }
|
[Sync] public Target GuidedTarget { get { return args.GuidedTarget; } }
|
||||||
@@ -112,13 +111,6 @@ namespace OpenRA.Mods.RA.Effects
|
|||||||
|
|
||||||
public void Tick(World world)
|
public void Tick(World world)
|
||||||
{
|
{
|
||||||
// Fade the trail out gradually
|
|
||||||
if (exploded && info.ContrailLength > 0)
|
|
||||||
{
|
|
||||||
trail.Update(pos);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
ticks++;
|
ticks++;
|
||||||
anim.Tick();
|
anim.Tick();
|
||||||
|
|
||||||
@@ -174,12 +166,10 @@ namespace OpenRA.Mods.RA.Effects
|
|||||||
|
|
||||||
void Explode(World world)
|
void Explode(World world)
|
||||||
{
|
{
|
||||||
exploded = true;
|
|
||||||
|
|
||||||
if (info.ContrailLength > 0)
|
if (info.ContrailLength > 0)
|
||||||
world.AddFrameEndTask(w => w.Add(new DelayedAction(info.ContrailLength, () => w.Remove(this))));
|
world.AddFrameEndTask(w => w.Add(new ContrailFader(pos, trail)));
|
||||||
else
|
|
||||||
world.AddFrameEndTask(w => w.Remove(this));
|
world.AddFrameEndTask(w => w.Remove(this));
|
||||||
|
|
||||||
// Don't blow up in our launcher's face!
|
// Don't blow up in our launcher's face!
|
||||||
if (ticks <= info.Arm)
|
if (ticks <= info.Arm)
|
||||||
|
|||||||
@@ -471,6 +471,7 @@
|
|||||||
<Compile Include="Widgets\Logic\InstallLogic.cs" />
|
<Compile Include="Widgets\Logic\InstallLogic.cs" />
|
||||||
<Compile Include="CombatDebugOverlay.cs" />
|
<Compile Include="CombatDebugOverlay.cs" />
|
||||||
<Compile Include="World\PathfinderDebugOverlay.cs" />
|
<Compile Include="World\PathfinderDebugOverlay.cs" />
|
||||||
|
<Compile Include="Effects\ContrailFader.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
|
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
|
||||||
|
|||||||
Reference in New Issue
Block a user