Add ContrailEndWidth

This commit is contained in:
Gustas
2022-10-06 14:08:15 +03:00
committed by Matthias Mailänder
parent ff488b77b5
commit 7ef1dccdcf
6 changed files with 86 additions and 20 deletions

View File

@@ -27,19 +27,21 @@ namespace OpenRA.Mods.Common.Graphics
// Store trail positions in a circular buffer
readonly WPos[] trail;
readonly WDist width;
readonly WDist startWidth;
readonly WDist endWidth;
int next;
int length;
readonly int skip;
public ContrailRenderable(World world, Color startcolor, Color endcolor, WDist width, int length, int skip, int zOffset)
: this(world, new WPos[length], width, 0, 0, skip, startcolor, endcolor, zOffset) { }
public ContrailRenderable(World world, Color startcolor, Color endcolor, WDist startWidth, WDist endWidth, int length, int skip, int zOffset)
: this(world, new WPos[length], startWidth, endWidth, 0, 0, skip, startcolor, endcolor, zOffset) { }
ContrailRenderable(World world, WPos[] trail, WDist width, int next, int length, int skip, Color startcolor, Color endcolor, int zOffset)
ContrailRenderable(World world, WPos[] trail, WDist startWidth, WDist endWidth, int next, int length, int skip, Color startcolor, Color endcolor, int zOffset)
{
this.world = world;
this.trail = trail;
this.width = width;
this.startWidth = startWidth;
this.endWidth = endWidth;
this.next = next;
this.length = length;
this.skip = skip;
@@ -52,12 +54,12 @@ namespace OpenRA.Mods.Common.Graphics
public int ZOffset { get; }
public bool IsDecoration => true;
public IRenderable WithZOffset(int newOffset) { return new ContrailRenderable(world, (WPos[])trail.Clone(), width, next, length, skip, startcolor, endcolor, newOffset); }
public IRenderable WithZOffset(int newOffset) { return new ContrailRenderable(world, (WPos[])trail.Clone(), startWidth, endWidth, next, length, skip, startcolor, endcolor, newOffset); }
public IRenderable OffsetBy(in WVec vec)
{
// Lambdas can't use 'in' variables, so capture a copy for later
var offset = vec;
return new ContrailRenderable(world, trail.Select(pos => pos + offset).ToArray(), width, next, length, skip, startcolor, endcolor, ZOffset);
return new ContrailRenderable(world, trail.Select(pos => pos + offset).ToArray(), startWidth, endWidth, next, length, skip, startcolor, endcolor, ZOffset);
}
public IRenderable AsDecoration() { return this; }
@@ -71,7 +73,7 @@ namespace OpenRA.Mods.Common.Graphics
if (renderLength <= 1)
return;
var screenWidth = wr.ScreenVector(new WVec(width, WDist.Zero, WDist.Zero))[0];
var screenWidth = wr.ScreenVector(new WVec(1, 0, 0))[0];
var wcr = Game.Renderer.WorldRgbaColorRenderer;
// Start of the first line segment is the tail of the list - don't smooth it.
@@ -97,8 +99,20 @@ namespace OpenRA.Mods.Common.Graphics
var nextPos = new WPos((int)(nextX / k), (int)(nextY / k), (int)(nextZ / k));
if (!world.FogObscures(curPos) && !world.FogObscures(nextPos))
wcr.DrawLine(wr.Screen3DPosition(curPos), wr.Screen3DPosition(nextPos), screenWidth, curColor, nextColor);
// When renderLength = 2 we are rendering only one segment, so it needs to be handled differently to avoid
// division by 0. For width we choose startWidth instead of the average as this makes the transition between
// rendering 1 and multiple segments smoother. Above checks make sure that renderLength can never be lower than 2.
float width;
if (renderLength == 2)
width = startWidth.Length;
else
{
var lerp = (i - 1f) / (renderLength - 2);
width = startWidth.Length * (1 - lerp) + endWidth.Length * lerp;
}
if (width > 0 && !world.FogObscures(curPos) && !world.FogObscures(nextPos))
wcr.DrawLine(wr.Screen3DPosition(curPos), wr.Screen3DPosition(nextPos), screenWidth * width, curColor, nextColor);
curPos = nextPos;
curColor = nextColor;

View File

@@ -110,8 +110,11 @@ namespace OpenRA.Mods.Common.Projectiles
[Desc("Equivalent to sequence ZOffset. Controls Z sorting.")]
public readonly int ContrailZOffset = 2047;
[Desc("Thickness of the emitted line.")]
public readonly WDist ContrailWidth = new(64);
[Desc("Thickness of the emitted line at the start of the contrail.")]
public readonly WDist ContrailStartWidth = new(64);
[Desc("Thickness of the emitted line at the end of the contrail. Will default to " + nameof(ContrailStartWidth) + " if left undefined")]
public readonly WDist? ContrailEndWidth = null;
[Desc("RGB color at the contrail start.")]
public readonly Color ContrailStartColor = Color.White;
@@ -198,7 +201,7 @@ namespace OpenRA.Mods.Common.Projectiles
{
var startcolor = info.ContrailStartColorUsePlayerColor ? Color.FromArgb(info.ContrailStartColorAlpha, args.SourceActor.Owner.Color) : Color.FromArgb(info.ContrailStartColorAlpha, info.ContrailStartColor);
var endcolor = info.ContrailEndColorUsePlayerColor ? Color.FromArgb(info.ContrailEndColorAlpha, args.SourceActor.Owner.Color) : Color.FromArgb(info.ContrailEndColorAlpha, info.ContrailEndColor ?? startcolor);
contrail = new ContrailRenderable(world, startcolor, endcolor, info.ContrailWidth, info.ContrailLength, info.ContrailDelay, info.ContrailZOffset);
contrail = new ContrailRenderable(world, startcolor, endcolor, info.ContrailStartWidth, info.ContrailEndWidth ?? info.ContrailStartWidth, info.ContrailLength, info.ContrailDelay, info.ContrailZOffset);
}
trailPalette = info.TrailPalette;

View File

@@ -139,8 +139,11 @@ namespace OpenRA.Mods.Common.Projectiles
[Desc("Equivalent to sequence ZOffset. Controls Z sorting.")]
public readonly int ContrailZOffset = 2047;
[Desc("Thickness of the emitted line.")]
public readonly WDist ContrailWidth = new(64);
[Desc("Thickness of the emitted line at the start of the contrail.")]
public readonly WDist ContrailStartWidth = new(64);
[Desc("Thickness of the emitted line at the end of the contrail. Will default to " + nameof(ContrailStartWidth) + " if left undefined")]
public readonly WDist? ContrailEndWidth = null;
[Desc("RGB color at the contrail start.")]
public readonly Color ContrailStartColor = Color.White;
@@ -284,7 +287,7 @@ namespace OpenRA.Mods.Common.Projectiles
{
var startcolor = info.ContrailStartColorUsePlayerColor ? Color.FromArgb(info.ContrailStartColorAlpha, args.SourceActor.Owner.Color) : Color.FromArgb(info.ContrailStartColorAlpha, info.ContrailStartColor);
var endcolor = info.ContrailEndColorUsePlayerColor ? Color.FromArgb(info.ContrailEndColorAlpha, args.SourceActor.Owner.Color) : Color.FromArgb(info.ContrailEndColorAlpha, info.ContrailEndColor ?? startcolor);
contrail = new ContrailRenderable(world, startcolor, endcolor, info.ContrailWidth, info.ContrailLength, info.ContrailDelay, info.ContrailZOffset);
contrail = new ContrailRenderable(world, startcolor, endcolor, info.ContrailStartWidth, info.ContrailEndWidth ?? info.ContrailStartWidth, info.ContrailLength, info.ContrailDelay, info.ContrailZOffset);
}
trailPalette = info.TrailPalette;

View File

@@ -33,8 +33,11 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Time (in ticks) after which the line should appear. Controls the distance to the actor.")]
public readonly int TrailDelay = 0;
[Desc("Thickness of the emitted line.")]
public readonly WDist TrailWidth = new(64);
[Desc("Thickness of the emitted line at the start of the contrail.")]
public readonly WDist StartWidth = new(64);
[Desc("Thickness of the emitted line at the end of the contrail. Will default to " + nameof(StartWidth) + " if left undefined")]
public readonly WDist? EndWidth = null;
[Desc("RGB color at the contrail start.")]
public readonly Color StartColor = Color.White;
@@ -74,7 +77,7 @@ namespace OpenRA.Mods.Common.Traits
startcolor = info.StartColorUsePlayerColor ? Color.FromArgb(info.StartColorAlpha, self.Owner.Color) : Color.FromArgb(info.StartColorAlpha, info.StartColor);
endcolor = info.EndColorUsePlayerColor ? Color.FromArgb(info.EndColorAlpha, self.Owner.Color) : Color.FromArgb(info.EndColorAlpha, info.EndColor ?? startcolor);
trail = new ContrailRenderable(self.World, startcolor, endcolor, info.TrailWidth, info.TrailLength, info.TrailDelay, info.ZOffset);
trail = new ContrailRenderable(self.World, startcolor, endcolor, info.StartWidth, info.EndWidth ?? info.StartWidth, info.TrailLength, info.TrailDelay, info.ZOffset);
body = self.Trait<BodyOrientation>();
}
@@ -103,7 +106,7 @@ namespace OpenRA.Mods.Common.Traits
void INotifyAddedToWorld.AddedToWorld(Actor self)
{
trail = new ContrailRenderable(self.World, startcolor, endcolor, info.TrailWidth, info.TrailLength, info.TrailDelay, info.ZOffset);
trail = new ContrailRenderable(self.World, startcolor, endcolor, info.StartWidth, info.EndWidth ?? info.StartWidth, info.TrailLength, info.TrailDelay, info.ZOffset);
}
}
}

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@@ -0,0 +1,42 @@
#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RenameContrailWidth : UpdateRule
{
public override string Name => "Rename contrail width";
public override string Description => "Rename contrail `TrailWidth` to `StartWidth` in traits and weapons to acount for added `EndWidth` functionality";
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
foreach (var traitNode in actorNode.ChildrenMatching("Contrail"))
traitNode.RenameChildrenMatching("TrailWidth", "StartWidth");
yield break;
}
public override IEnumerable<string> UpdateWeaponNode(ModData modData, MiniYamlNode weaponNode)
{
foreach (var traitNode in weaponNode.ChildrenMatching("Projectile").Where(n => n.Value.Value == "Missile"))
traitNode.RenameChildrenMatching("ContrailWidth", "ContrailStartWidth");
foreach (var traitNode in weaponNode.ChildrenMatching("Projectile").Where(n => n.Value.Value == "Bullet"))
traitNode.RenameChildrenMatching("ContrailWidth", "ContrailStartWidth");
yield break;
}
}
}

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@@ -96,6 +96,7 @@ namespace OpenRA.Mods.Common.UpdateRules
new RemoveTSRefinery(),
new RenameMcvCrateAction(),
new RemoveSequenceHasEmbeddedPalette(),
new RenameContrailWidth(),
})
};