Changes shroud lobby setting from disabling shroud to revealing it.
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@@ -30,7 +30,6 @@ namespace OpenRA.Mods.Common.Traits
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static readonly PPos[] NoCells = { };
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readonly RevealsShroudInfo info;
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readonly bool lobbyShroudFogDisabled;
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[Sync] CPos cachedLocation;
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[Sync] bool cachedDisabled;
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@@ -41,7 +40,6 @@ namespace OpenRA.Mods.Common.Traits
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public RevealsShroud(Actor self, RevealsShroudInfo info)
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{
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this.info = info;
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lobbyShroudFogDisabled = !self.World.LobbyInfo.GlobalSettings.Shroud && !self.World.LobbyInfo.GlobalSettings.Fog;
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addCellsToPlayerShroud = (p, uv) => p.Shroud.AddProjectedVisibility(self, uv);
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removeCellsFromPlayerShroud = p => p.Shroud.RemoveVisibility(self);
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@@ -66,7 +64,7 @@ namespace OpenRA.Mods.Common.Traits
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public void Tick(Actor self)
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{
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if (lobbyShroudFogDisabled || !self.IsInWorld)
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if (!self.IsInWorld)
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return;
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var centerPosition = self.CenterPosition;
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