Changes shroud lobby setting from disabling shroud to revealing it.

This commit is contained in:
deniz1a
2015-07-26 03:25:43 +03:00
parent 582c93dda5
commit 7efbf0633e
3 changed files with 6 additions and 4 deletions

View File

@@ -30,7 +30,6 @@ namespace OpenRA.Mods.Common.Traits
static readonly PPos[] NoCells = { };
readonly RevealsShroudInfo info;
readonly bool lobbyShroudFogDisabled;
[Sync] CPos cachedLocation;
[Sync] bool cachedDisabled;
@@ -41,7 +40,6 @@ namespace OpenRA.Mods.Common.Traits
public RevealsShroud(Actor self, RevealsShroudInfo info)
{
this.info = info;
lobbyShroudFogDisabled = !self.World.LobbyInfo.GlobalSettings.Shroud && !self.World.LobbyInfo.GlobalSettings.Fog;
addCellsToPlayerShroud = (p, uv) => p.Shroud.AddProjectedVisibility(self, uv);
removeCellsFromPlayerShroud = p => p.Shroud.RemoveVisibility(self);
@@ -66,7 +64,7 @@ namespace OpenRA.Mods.Common.Traits
public void Tick(Actor self)
{
if (lobbyShroudFogDisabled || !self.IsInWorld)
if (!self.IsInWorld)
return;
var centerPosition = self.CenterPosition;