diff --git a/mods/cnc/rules/infantry.yaml b/mods/cnc/rules/infantry.yaml index de45d06684..e70638735c 100644 --- a/mods/cnc/rules/infantry.yaml +++ b/mods/cnc/rules/infantry.yaml @@ -19,6 +19,7 @@ E1: AttackFrontal: RenderInfantryProne: IdleAnimations: idle1,idle2,idle3,idle4 + StandAnimations: stand, stand2 DetectCloaked: Range: 2 @@ -46,6 +47,7 @@ E2: AttackFrontal: RenderInfantryProne: IdleAnimations: idle1,idle2 + StandAnimations: stand, stand2 Explodes: Weapon: GrenadierExplode EmptyWeapon: GrenadierExplode @@ -76,6 +78,7 @@ E3: AttackFrontal: RenderInfantryProne: IdleAnimations: idle1,idle2 + StandAnimations: stand, stand2 DetectCloaked: Range: 2 @@ -104,6 +107,7 @@ E4: WithMuzzleFlash: RenderInfantryProne: IdleAnimations: idle1,idle2 + StandAnimations: stand, stand2 DetectCloaked: Range: 2 @@ -138,6 +142,7 @@ E5: -PoisonedByTiberium: RenderInfantryProne: IdleAnimations: idle1,idle2 + StandAnimations: stand, stand2 DetectCloaked: Range: 2 @@ -168,6 +173,7 @@ E6: JustMove: true RenderInfantryProne: IdleAnimations: idle1,idle2 + StandAnimations: stand, stand2 -GainsExperience: RMBO: @@ -201,6 +207,7 @@ RMBO: AttackFrontal: RenderInfantryProne: IdleAnimations: idle1,idle2,idle3 + StandAnimations: stand, stand2 AnnounceOnBuild: AnnounceOnKill: DetectCloaked: