Revamp cloak model

This commit is contained in:
Paul Chote
2010-08-15 04:53:23 +12:00
parent 499613f105
commit 7f191887ec
9 changed files with 74 additions and 34 deletions

View File

@@ -14,13 +14,23 @@ using System.Linq;
namespace OpenRA.Traits namespace OpenRA.Traits
{ {
public class TargetableInfo : TraitInfo<Targetable> public class TargetableInfo : ITraitInfo
{ {
public readonly string[] TargetTypes = {}; public readonly string[] TargetTypes = {};
public object Create( ActorInitializer init ) { return new Targetable(this); }
} }
public class Targetable public class Targetable : ITargetable
{ {
TargetableInfo Info;
public Targetable(TargetableInfo info)
{
Info = info;
}
public string[] TargetTypes
{
get { return Info.TargetTypes;}
}
} }
} }

View File

@@ -37,6 +37,7 @@ namespace OpenRA.Traits
public interface IResolveOrder { void ResolveOrder(Actor self, Order order); } public interface IResolveOrder { void ResolveOrder(Actor self, Order order); }
public interface IOrderCursor { string CursorForOrder(Actor self, Order order); } public interface IOrderCursor { string CursorForOrder(Actor self, Order order); }
public interface IOrderVoice { string VoicePhraseForOrder(Actor self, Order order); } public interface IOrderVoice { string VoicePhraseForOrder(Actor self, Order order); }
public interface ITargetable { string[] TargetTypes { get; } }
public interface INotifySold { void Selling( Actor self ); void Sold( Actor self ); } public interface INotifySold { void Selling( Actor self ); void Sold( Actor self ); }
public interface INotifyDamage { void Damaged(Actor self, AttackInfo e); } public interface INotifyDamage { void Damaged(Actor self, AttackInfo e); }

View File

@@ -69,7 +69,7 @@ namespace OpenRA.Mods.RA
if (remainingTime > 0) if (remainingTime > 0)
return rs; return rs;
if (self.Owner == self.World.LocalPlayer) if (Cloaked && IsVisible(self, self.World.LocalPlayer))
return rs.Select(a => a.WithPalette("shadow")); return rs.Select(a => a.WithPalette("shadow"));
else else
return new Renderable[] { }; return new Renderable[] { };
@@ -94,6 +94,13 @@ namespace OpenRA.Mods.RA
public bool Cloaked { get { return remainingTime == 0; } } public bool Cloaked { get { return remainingTime == 0; } }
public bool IsVisible(Actor self, Player byPlayer)
{
if (!Cloaked || self.Owner.Stances[byPlayer] == Stance.Ally)
return true;
return self.World.Queries.WithTrait<DetectCloaked>().Any(a => a.Actor.Owner == byPlayer && (self.Location - a.Actor.Location).Length < a.Actor.Info.Traits.Get<DetectCloakedInfo>().Range);
}
public bool IsVisible(Actor self) public bool IsVisible(Actor self)
{ {

View File

@@ -169,7 +169,7 @@ namespace OpenRA.Mods.RA
|| (weapon.ValidTargets.Contains("Water") && || (weapon.ValidTargets.Contains("Water") &&
Game.world.GetTerrainType(Util.CellContaining(target.CenterLocation)) == "Water"); // even bigger hack! Game.world.GetTerrainType(Util.CellContaining(target.CenterLocation)) == "Water"); // even bigger hack!
var targetable = target.Actor.Info.Traits.GetOrDefault<TargetableInfo>(); var targetable = target.Actor.TraitOrDefault<ITargetable>();
if (targetable == null || !weapon.ValidTargets.Intersect(targetable.TargetTypes).Any()) if (targetable == null || !weapon.ValidTargets.Intersect(targetable.TargetTypes).Any())
return false; return false;

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@@ -15,33 +15,8 @@ namespace OpenRA.Mods.RA
{ {
class DetectCloakedInfo : TraitInfo<DetectCloaked> class DetectCloakedInfo : TraitInfo<DetectCloaked>
{ {
public readonly int Interval = 12; // ~.5s
public readonly float DecloakTime = 2f; // 2s
public readonly int Range = 5; public readonly int Range = 5;
public readonly bool AffectOwnUnits = true;
} }
class DetectCloaked : ITick class DetectCloaked {}
{
[Sync]
int ticks;
public void Tick(Actor self)
{
if (--ticks <= 0)
{
var info = self.Info.Traits.Get<DetectCloakedInfo>();
ticks = info.Interval;
var toDecloak = self.World.FindUnitsInCircle(self.CenterLocation, info.Range * Game.CellSize)
.Where(a => a.HasTrait<Cloak>());
if (!info.AffectOwnUnits)
toDecloak = toDecloak.Where(a => self.Owner.Stances[a.Owner] != Stance.Ally);
foreach (var a in toDecloak)
a.Trait<Cloak>().Decloak((int)(25 * info.DecloakTime));
}
}
}
} }

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@@ -234,6 +234,7 @@
<Compile Include="AppearsOnRadar.cs" /> <Compile Include="AppearsOnRadar.cs" />
<Compile Include="ColorPickerPaletteModifier.cs" /> <Compile Include="ColorPickerPaletteModifier.cs" />
<Compile Include="Crates\RevealMapCrateAction.cs" /> <Compile Include="Crates\RevealMapCrateAction.cs" />
<Compile Include="TargetableCloaked.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj"> <ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

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@@ -0,0 +1,40 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Drawing;
using OpenRA.Graphics;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class TargetableCloakedInfo : ITraitInfo, ITraitPrerequisite<CloakInfo>
{
public readonly string[] TargetTypes = {};
public readonly string[] CloakedTargetTypes = {};
public object Create( ActorInitializer init ) { return new TargetableCloaked(init.self, this); }
}
public class TargetableCloaked : ITargetable
{
TargetableCloakedInfo Info;
Cloak Cloak;
public TargetableCloaked(Actor self, TargetableCloakedInfo info)
{
Info = info;
Cloak = self.Trait<Cloak>();
}
public string[] TargetTypes
{
get { return (Cloak.Cloaked) ? Info.CloakedTargetTypes : Info.TargetTypes;}
}
}
}

View File

@@ -84,6 +84,8 @@
Voice: ShipVoice Voice: ShipVoice
Targetable: Targetable:
TargetTypes: Ground, Water TargetTypes: Ground, Water
DetectCloaked:
Range: 3
HiddenUnderFog: HiddenUnderFog:
GainsExperience: GainsExperience:
GivesExperience: GivesExperience:

View File

@@ -391,8 +391,10 @@ SS:
Speed: 5 Speed: 5
RevealsShroud: RevealsShroud:
Range: 6 Range: 6
Targetable: -Targetable:
TargetTypes: Ground, Water, Underwater TargetableCloaked:
TargetTypes: Ground, Water
CloakedTargetTypes: Underwater
RenderUnit: RenderUnit:
Cloak: Cloak:
InitialDelay: 0 InitialDelay: 0
@@ -426,8 +428,10 @@ MSUB:
RevealsShroud: RevealsShroud:
Range: 6 Range: 6
RenderUnit: RenderUnit:
Targetable: -Targetable:
TargetTypes: Ground, Water, Underwater TargetableCloaked:
TargetTypes: Ground, Water
CloakedTargetTypes: Underwater
Cloak: Cloak:
InitialDelay: 0 InitialDelay: 0
CloakDelay: 2.0 CloakDelay: 2.0