uh, some of that was supposed to happen LAST commit

This commit is contained in:
Chris Forbes
2009-12-05 18:47:19 +13:00
parent 3ff9c2383a
commit 7f1e34e482
4 changed files with 75 additions and 0 deletions

60
OpenRa.Game/Sound.cs Normal file
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using IjwFramework.Collections;
using IrrKlang;
using OpenRa.FileFormats;
using OpenRa.Game.GameRules;
namespace OpenRa.Game
{
static class Sound
{
static ISoundEngine soundEngine;
static Cache<string, ISoundSource> sounds;
static ISoundSource LoadSound(string filename)
{
var data = AudLoader.LoadSound(FileSystem.Open(filename));
return soundEngine.AddSoundSourceFromPCMData(data, filename,
new AudioFormat()
{
ChannelCount = 1,
FrameCount = data.Length / 2,
Format = SampleFormat.Signed16Bit,
SampleRate = 22050
});
}
public static void Initialize()
{
soundEngine = new ISoundEngine();
sounds = new Cache<string, ISoundSource>(LoadSound);
}
public static void Play(string name)
{
var sound = sounds[name];
// todo: positioning
soundEngine.Play2D(sound, false /* loop */, false, false);
}
public static void PlayVoice(string phrase, Actor voicedUnit)
{
if (voicedUnit == null) return;
var mi = voicedUnit.unitInfo as MobileInfo;
if (mi == null) return;
var vi = Rules.VoiceInfo[mi.Voice];
var clip = vi.Pools.Value[phrase].GetNext();
if (clip == null)
return;
var variants = (voicedUnit.Owner.Race == Race.Soviet)
? vi.SovietVariants : vi.AlliedVariants;
var variant = variants[voicedUnit.ActorID % variants.Length];
Play(clip + variant);
}
}
}

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artsrc/bits.psd Normal file

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15
makedist.cmd Normal file
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rmdir /s /q ..\openra-bin
mkdir ..\openra-bin
copy *.mix ..\openra-bin\
copy *.ini ..\openra-bin\
copy *.rem ..\openra-bin\
copy *.til ..\openra-bin\
copy INSTALL ..\openra-bin\
copy LICENSE ..\openra-bin\
copy *.fx ..\openra-bin\
copy *.xml ..\openra-bin\
copy specialbin.png ..\openra-bin\
copy OpenRA.Server\bin\debug\OpenRA.Server ..\openra-bin\
copy SequenceEditor\bin\x86\debug\SequenceEditor.exe ..\openra-bin\
copy OpenRA.Game\bin\x86\debug\*.dll ..\openra-bin\
copy OpenRA.Game\bin\x86\debug\OpenRa.Game.exe ..\openra-bin\