Improve Game.Mod argument check in launch script

This commit is contained in:
Ivaylo Draganov
2021-09-28 10:22:09 +03:00
committed by abcdefg30
parent 69b375dc48
commit 7f2ac477a2

View File

@@ -13,7 +13,7 @@ fi
# Prompt for a mod to launch if one is not already specified
MODARG=''
if [ z"${*#*Game.Mod}" = z"$*" ]
if [ z"${*#*Game.Mod=}" = z"$*" ]
then
if command -v zenity > /dev/null
then