diff --git a/mods/ra/weapons/smallcaliber.yaml b/mods/ra/weapons/smallcaliber.yaml index 6ac618577d..3b47f58cb6 100644 --- a/mods/ra/weapons/smallcaliber.yaml +++ b/mods/ra/weapons/smallcaliber.yaml @@ -75,8 +75,7 @@ FLAK-23-AG: DamageTypes: Prone50Percent, TriggerProne, BulletDeath Warhead@2Eff: CreateEffect Explosions: piffs - ValidTargets: Ground, Air - ImpactActors: false + ValidTargets: Ground, GroundActor, Air, AirborneActor, WaterActor, Trees Warhead@3EffWater: CreateEffect Explosions: water_piffs ValidTargets: Water, Underwater @@ -124,8 +123,7 @@ Vulcan: DamageTypes: Prone50Percent, TriggerProne, BulletDeath Warhead@4Eff_2: CreateEffect Explosions: piffs - ValidTargets: Ground - ImpactActors: false + ValidTargets: Ground, GroundActor, Air, AirborneActor, WaterActor, Trees Delay: 2 Warhead@4Eff_2Water: CreateEffect Explosions: water_piffs @@ -146,8 +144,7 @@ Vulcan: DamageTypes: Prone50Percent, TriggerProne, BulletDeath Warhead@6Eff_3: CreateEffect Explosions: piffs - ValidTargets: Ground - ImpactActors: false + ValidTargets: Ground, GroundActor, Air, AirborneActor, WaterActor, Trees Delay: 4 Warhead@6Eff_3Water: CreateEffect Explosions: water_piffs @@ -168,8 +165,7 @@ Vulcan: DamageTypes: Prone50Percent, TriggerProne, BulletDeath Warhead@8Eff_4: CreateEffect Explosions: piffs - ValidTargets: Ground - ImpactActors: false + ValidTargets: Ground, GroundActor, Air, AirborneActor, WaterActor, Trees Delay: 6 Warhead@8Eff_4Water: CreateEffect Explosions: water_piffs @@ -190,8 +186,7 @@ Vulcan: DamageTypes: Prone50Percent, TriggerProne, BulletDeath Warhead@10Eff_5: CreateEffect Explosions: piffs - ValidTargets: Ground - ImpactActors: false + ValidTargets: Ground, GroundActor, Air, AirborneActor, WaterActor, Trees Delay: 8 Warhead@10Eff_5Water: CreateEffect Explosions: water_piffs @@ -212,8 +207,7 @@ Vulcan: DamageTypes: Prone50Percent, TriggerProne, BulletDeath Warhead@12Eff_6: CreateEffect Explosions: piffs - ValidTargets: Ground - ImpactActors: false + ValidTargets: Ground, GroundActor, Air, AirborneActor, WaterActor, Trees Delay: 10 Warhead@12Eff_6Water: CreateEffect Explosions: water_piffs @@ -273,6 +267,7 @@ M1Carbine: Warhead@2Eff2: CreateEffect Delay: 2 Explosions: piff + ValidTargets: Ground, GroundActor, Air, AirborneActor, WaterActor, Trees Inaccuracy: 171 Warhead@3EffWater2: CreateEffect Delay: 2 @@ -283,6 +278,7 @@ M1Carbine: Warhead@2Eff3: CreateEffect Delay: 4 Explosions: piff + ValidTargets: Ground, GroundActor, Air, AirborneActor, WaterActor, Trees Inaccuracy: 171 Warhead@3EffWater3: CreateEffect Delay: 4 @@ -319,7 +315,7 @@ M60mg: DamageTypes: Prone50Percent, TriggerProne, DefaultDeath Warhead@2Eff: CreateEffect Explosions: piff - ValidTargets: Ground, Ship, Air, Trees + ValidTargets: Ground, GroundActor, Air, AirborneActor, WaterActor, Trees Warhead@3EffWater: CreateEffect Explosions: water_piff ValidTargets: Water, Underwater