MCV deploy and FIX.
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@@ -10,6 +10,7 @@
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using System.Linq;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Effects;
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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@@ -17,7 +18,7 @@ namespace OpenRA.Mods.RA
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{
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class RepairableInfo : TraitInfo<Repairable> { public readonly string[] RepairBuildings = { "fix" }; }
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class Repairable : IIssueOrder, IResolveOrder, IOrderCursor
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class Repairable : IIssueOrder, IResolveOrder, IOrderCursor, IOrderVoice
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{
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public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
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{
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@@ -26,22 +27,40 @@ namespace OpenRA.Mods.RA
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if (self.Info.Traits.Get<RepairableInfo>().RepairBuildings.Contains(underCursor.Info.Name)
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&& underCursor.Owner == self.Owner)
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return new Order("Enter", self, underCursor);
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return new Order("Repair", self, underCursor);
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return null;
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}
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bool CanRepair(Actor self)
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{
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var li = self.traits.GetOrDefault<LimitedAmmo>();
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return (self.Health < self.GetMaxHP() || (li != null && !li.FullAmmo()) );
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}
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public string CursorForOrder(Actor self, Order order)
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{
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return (order.OrderString == "Enter") ? "enter" : null;
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if (order.OrderString != "Repair") return null;
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return CanRepair(self) ? "enter" : "enter-blocked";
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}
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public string VoicePhraseForOrder(Actor self, Order order)
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{
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return (order.OrderString == "Repair" && CanRepair(self)) ? "Move" : null;
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}
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == "Enter")
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if (order.OrderString == "Repair")
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{
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var rp = order.TargetActor.traits.GetOrDefault<RallyPoint>();
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if (!CanRepair(self))
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return;
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var rp = order.TargetActor.traits.GetOrDefault<RallyPoint>();
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if (self.Owner == self.World.LocalPlayer)
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self.World.AddFrameEndTask(w => w.Add(new FlashTarget(order.TargetActor)));
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self.CancelActivity();
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self.QueueActivity(new Move(Util.CellContaining(order.TargetActor.CenterLocation), order.TargetActor));
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self.QueueActivity(new Rearm());
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