Merge pull request #4524 from Mailaender/c4-tanks
Added tank demolition with C4
This commit is contained in:
@@ -18,6 +18,7 @@ NEW:
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Shroud is now displayed by default again (disable it in the lobby settings).
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Shroud is now displayed by default again (disable it in the lobby settings).
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Removed the build radius restrictions.
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Removed the build radius restrictions.
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Added the BLOXXMAS terrain tiles from the 1.06 patch.
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Added the BLOXXMAS terrain tiles from the 1.06 patch.
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Saboteur can now plant C4 on vehicles.
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Red Alert:
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Red Alert:
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Transports will now open their doors when at shore.
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Transports will now open their doors when at shore.
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Tanya can now plant C4 on bridges.
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Tanya can now plant C4 on bridges.
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@@ -25,7 +26,8 @@ NEW:
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Increased torpedo splash damage and raised multiplier vs. concrete.
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Increased torpedo splash damage and raised multiplier vs. concrete.
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Fixed transparency glitches in the sniper icon.
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Fixed transparency glitches in the sniper icon.
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Removed health bars and selection boxes from walls.
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Removed health bars and selection boxes from walls.
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Fixed build-limited units such as Tanya being unavailable after using the Chronosphere on a vehicle she is in.
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Fixed Tanya being unavailable after using the Chronosphere on a vehicle she is in.
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Tanya can now plant C4 on vehicles.
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Tiberian Dawn:
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Tiberian Dawn:
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Commando can now plant C4 on bridges.
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Commando can now plant C4 on bridges.
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Added the Asset Browser to the Extras menu.
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Added the Asset Browser to the Extras menu.
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@@ -15,7 +15,7 @@
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Selectable:
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Selectable:
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Voice: VehicleVoice
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Voice: VehicleVoice
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TargetableUnit:
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TargetableUnit:
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TargetTypes: Ground
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TargetTypes: Ground, C4
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Passenger:
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Passenger:
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CargoType: Vehicle
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CargoType: Vehicle
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AttackMove:
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AttackMove:
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@@ -37,6 +37,7 @@
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UpdatesPlayerStatistics:
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UpdatesPlayerStatistics:
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Huntable:
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Huntable:
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LuaScriptEvents:
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LuaScriptEvents:
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Demolishable:
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^Tank:
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^Tank:
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AppearsOnRadar:
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AppearsOnRadar:
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@@ -55,7 +56,7 @@
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Selectable:
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Selectable:
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Voice: VehicleVoice
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Voice: VehicleVoice
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TargetableUnit:
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TargetableUnit:
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TargetTypes: Ground
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TargetTypes: Ground, C4
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Passenger:
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Passenger:
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CargoType: Vehicle
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CargoType: Vehicle
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AttackMove:
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AttackMove:
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@@ -77,6 +78,7 @@
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UpdatesPlayerStatistics:
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UpdatesPlayerStatistics:
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Huntable:
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Huntable:
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LuaScriptEvents:
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LuaScriptEvents:
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Demolishable:
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^Husk:
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^Husk:
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Health:
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Health:
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@@ -274,6 +274,7 @@ BARL:
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TargetTypes: Ground, DemoTruck
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TargetTypes: Ground, DemoTruck
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-ShakeOnDeath:
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-ShakeOnDeath:
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-SoundOnDamageTransition:
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-SoundOnDamageTransition:
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-Demolishable:
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BRL3:
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BRL3:
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Inherits: ^TechBuilding
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Inherits: ^TechBuilding
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@@ -292,6 +293,7 @@ BRL3:
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TargetTypes: Ground, DemoTruck
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TargetTypes: Ground, DemoTruck
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-ShakeOnDeath:
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-ShakeOnDeath:
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-SoundOnDamageTransition:
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-SoundOnDamageTransition:
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-Demolishable:
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AMMOBOX1:
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AMMOBOX1:
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Inherits: ^AmmoBox
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Inherits: ^AmmoBox
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@@ -15,7 +15,7 @@
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Selectable:
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Selectable:
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Voice: VehicleVoice
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Voice: VehicleVoice
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TargetableUnit:
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TargetableUnit:
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TargetTypes: Ground
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TargetTypes: Ground, C4
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Repairable:
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Repairable:
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Chronoshiftable:
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Chronoshiftable:
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Passenger:
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Passenger:
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@@ -45,6 +45,7 @@
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EjectInAir: no
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EjectInAir: no
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Huntable:
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Huntable:
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LuaScriptEvents:
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LuaScriptEvents:
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Demolishable:
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^Tank:
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^Tank:
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AppearsOnRadar:
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AppearsOnRadar:
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@@ -63,7 +64,7 @@
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Selectable:
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Selectable:
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Voice: VehicleVoice
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Voice: VehicleVoice
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TargetableUnit:
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TargetableUnit:
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TargetTypes: Ground
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TargetTypes: Ground, C4
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Repairable:
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Repairable:
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Chronoshiftable:
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Chronoshiftable:
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Passenger:
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Passenger:
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@@ -93,6 +94,7 @@
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EjectInAir: no
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EjectInAir: no
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Huntable:
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Huntable:
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LuaScriptEvents:
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LuaScriptEvents:
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Demolishable:
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^Infantry:
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^Infantry:
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AppearsOnRadar:
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AppearsOnRadar:
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