add Give Exploration devmode option
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@@ -86,6 +86,12 @@ namespace OpenRA.Traits
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if (self.World.LocalPlayer == self.Owner)
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Game.Settings.Debug.ShowCollisions ^= true;
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break;
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}
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case "DevGiveExploration":
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{
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if (self.World.LocalPlayer == self.Owner)
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self.World.WorldActor.Trait<Shroud>().ExploreAll(self.World);
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break;
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}
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}
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}
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