Upgrade rule for Health.Shape to HitShape.Type

This commit is contained in:
reaperrr
2017-05-21 14:12:34 +02:00
parent 43b55ae333
commit 7f81de2f8a
15 changed files with 119 additions and 44 deletions

View File

@@ -633,9 +633,6 @@ wall:
TerrainTypes: Rock, Concrete
Health:
HP: 2000
Shape: Rectangle
TopLeft: -512, -512
BottomRight: 512, 512
Armor:
Type: wall
RevealsShroud:
@@ -663,6 +660,10 @@ wall:
Weapons: Debris2, Debris3
Pieces: 1, 1
Range: 1c512, 2c768
HitShape:
Type: Rectangle
TopLeft: -512, -512
BottomRight: 512, 512
medium_gun_turret:
Inherits: ^Defense