Upgrade rule for Health.Shape to HitShape.Type
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@@ -97,6 +97,7 @@ MNLYR:
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Image: MNLY
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Chronoshiftable:
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ReturnToOrigin: false
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HitShape:
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FTUR:
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Health:
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@@ -164,6 +165,7 @@ MINVV:
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Explodes:
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Weapon: CrateNuke
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EmptyWeapon: CrateNuke
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HitShape:
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T17:
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Health:
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