Merge pull request #9384 from Mailaender/lint-player-palettes

Added a lint check for player palette references.
This commit is contained in:
Pavel Penev
2015-09-27 18:44:55 +03:00
23 changed files with 111 additions and 40 deletions

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@@ -22,7 +22,7 @@ namespace OpenRA.Mods.D2k.Traits
[SequenceReference] public readonly string Sequence = null;
[Desc("Custom palette name")]
[PaletteReference] public readonly string Palette = null;
[PaletteReference("IsPlayerPalette")] public readonly string Palette = null;
[Desc("Custom palette is a player palette BaseName")]
public readonly bool IsPlayerPalette = false;

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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.D2k.Traits
[SequenceReference] public readonly string Sequence = "crumble-overlay";
[Desc("Custom palette name")]
[PaletteReference] public readonly string Palette = null;
[PaletteReference("IsPlayerPalette")] public readonly string Palette = null;
[Desc("Custom palette is a player palette BaseName")]
public readonly bool IsPlayerPalette = false;

View File

@@ -25,7 +25,7 @@ namespace OpenRA.Mods.D2k.Traits
public readonly WVec Offset = WVec.Zero;
[Desc("Custom palette name")]
[PaletteReference] public readonly string Palette = null;
[PaletteReference("IsPlayerPalette")] public readonly string Palette = null;
[Desc("Custom palette is a player palette BaseName")]
public readonly bool IsPlayerPalette = false;