check for missing sequence entries using lint

This commit is contained in:
Matthias Mailänder
2015-05-24 14:24:09 +02:00
parent 7424f32b2f
commit 7faebe874a
59 changed files with 273 additions and 84 deletions

View File

@@ -16,7 +16,7 @@ namespace OpenRA.Mods.Common.Traits
public class RenderBuildingChargeInfo : RenderBuildingInfo
{
[Desc("Sequence to use for building charge animation.")]
public readonly string ChargeSequence = "active";
[SequenceReference] public readonly string ChargeSequence = "active";
public override object Create(ActorInitializer init) { return new RenderBuildingCharge(init, this); }
}