check for missing sequence entries using lint

This commit is contained in:
Matthias Mailänder
2015-05-24 14:24:09 +02:00
parent 7424f32b2f
commit 7faebe874a
59 changed files with 273 additions and 84 deletions

View File

@@ -21,10 +21,10 @@ namespace OpenRA.Mods.Common.Traits
Requires<RenderSpritesInfo>, Requires<TurretedInfo>, Requires<IBodyOrientationInfo>
{
[Desc("Sequence name to use")]
public readonly string Sequence = "turret";
[SequenceReference] public readonly string Sequence = "turret";
[Desc("Sequence name to use when prepared to fire")]
public readonly string AimSequence = null;
[SequenceReference] public readonly string AimSequence = null;
[Desc("Turreted 'Turret' key to display")]
public readonly string Turret = "primary";