From 7fb659bd3a75a40b9dad70f84cf1bd7533fcbcd6 Mon Sep 17 00:00:00 2001 From: ScottNZ Date: Sat, 23 Jun 2012 20:41:43 +1200 Subject: [PATCH] Make the mission a bit harder - add a heavy tank to each wave --- OpenRA.Mods.RA/Missions/Allies01Script.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.RA/Missions/Allies01Script.cs b/OpenRA.Mods.RA/Missions/Allies01Script.cs index e0c86643f1..2128256dbc 100644 --- a/OpenRA.Mods.RA/Missions/Allies01Script.cs +++ b/OpenRA.Mods.RA/Missions/Allies01Script.cs @@ -54,7 +54,7 @@ namespace OpenRA.Mods.RA.Missions private static readonly string[] ships = { "ca", "ca", "ca", "ca" }; - private static readonly string[] attackWave = { "e1", "e1", "e1", "e1", "e2", "e2", "e2", "e2", "dog" }; + private static readonly string[] attackWave = { "e1", "e1", "e1", "e1", "e2", "e2", "e2", "e2", "dog", "3tnk" }; private int currentAttackWaveFrameNumber; private int currentAttackWave; private const int einsteinChinookArrivesAtAttackWave = 5;