moved various other traits
This commit is contained in:
@@ -19,9 +19,10 @@
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#endregion
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using System;
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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namespace OpenRA.Traits
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namespace OpenRA.Mods.RA
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{
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class AttackTurretedInfo : AttackBaseInfo
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{
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32
OpenRA.Mods.RA/Fake.cs
Normal file
32
OpenRA.Mods.RA/Fake.cs
Normal file
@@ -0,0 +1,32 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
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* This file is part of OpenRA.
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*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
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||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class FakeInfo : TraitInfo<Fake> { }
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class Fake : ITags
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{
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public IEnumerable<TagType> GetTags() { yield return TagType.Fake; }
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}
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}
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@@ -84,6 +84,7 @@
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<Compile Include="Activities\Harvest.cs" />
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<Compile Include="EmitInfantryOnSell.cs" />
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<Compile Include="Explodes.cs" />
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<Compile Include="Fake.cs" />
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<Compile Include="Harvester.cs" />
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<Compile Include="HasUnitOnBuild.cs" />
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<Compile Include="Husk.cs" />
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@@ -105,9 +106,12 @@
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<Compile Include="InfiltrateForSonarPulse.cs" />
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<Compile Include="IronCurtainable.cs" />
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<Compile Include="IronCurtainPower.cs" />
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<Compile Include="PaletteFromFile.cs" />
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<Compile Include="PaletteFromRGBA.cs" />
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<Compile Include="ParaDrop.cs" />
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<Compile Include="ParatroopersPower.cs" />
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<Compile Include="Passenger.cs" />
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<Compile Include="ProductionSurround.cs" />
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<Compile Include="RenderFlare.cs" />
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<Compile Include="RenderInfantry.cs" />
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<Compile Include="RequiresPower.cs" />
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@@ -118,8 +122,13 @@
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<Compile Include="RepairableNear.cs" />
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<Compile Include="Crates\SpeedUpgradeCrateAction.cs" />
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<Compile Include="ReturnOnIdle.cs" />
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<Compile Include="RevealsShroud.cs" />
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<Compile Include="SeedsResource.cs" />
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<Compile Include="SelfHealing.cs" />
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<Compile Include="ShroudPalette.cs" />
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<Compile Include="SonarPulsePower.cs" />
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<Compile Include="SpawnDefaultUnits.cs" />
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<Compile Include="SpawnMapActors.cs" />
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<Compile Include="Spy.cs" />
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<Compile Include="SpyPlanePower.cs" />
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<Compile Include="NukePower.cs" />
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47
OpenRA.Mods.RA/PaletteFromFile.cs
Normal file
47
OpenRA.Mods.RA/PaletteFromFile.cs
Normal file
@@ -0,0 +1,47 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
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* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
|
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using OpenRA.FileFormats;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class PaletteFromFileInfo : ITraitInfo
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{
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public readonly string Name = null;
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public readonly string Theater = null;
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public readonly string Filename = null;
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public readonly bool Transparent = true;
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public object Create(Actor self) { return new PaletteFromFile(self, this); }
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}
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class PaletteFromFile
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{
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public PaletteFromFile(Actor self, PaletteFromFileInfo info)
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{
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if (info.Theater == null ||
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info.Theater.ToLowerInvariant() == self.World.Map.Theater.ToLowerInvariant())
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{
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self.World.WorldRenderer.AddPalette(info.Name,
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new Palette(FileSystem.Open(info.Filename), info.Transparent));
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}
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}
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}
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}
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52
OpenRA.Mods.RA/PaletteFromRGBA.cs
Normal file
52
OpenRA.Mods.RA/PaletteFromRGBA.cs
Normal file
@@ -0,0 +1,52 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System.Drawing;
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using OpenRA.FileFormats;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class PaletteFromRGBAInfo : ITraitInfo
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{
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public readonly string Name = null;
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public readonly string Theatre = null;
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public readonly int R = 0;
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public readonly int G = 0;
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public readonly int B = 0;
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public readonly int A = 255;
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public object Create(Actor self) { return new PaletteFromRGBA(self, this); }
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}
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class PaletteFromRGBA
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{
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public PaletteFromRGBA(Actor self, PaletteFromRGBAInfo info)
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{
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if (info.Theatre == null ||
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info.Theatre.ToLowerInvariant() == self.World.Map.Theater.ToLowerInvariant())
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{
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// TODO: This shouldn't rely on a base palette
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var wr = self.World.WorldRenderer;
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var pal = wr.GetPalette("player0");
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wr.AddPalette(info.Name, new Palette(pal, new SingleColorRemap(Color.FromArgb(info.A, info.R, info.G, info.B))));
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}
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}
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}
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}
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60
OpenRA.Mods.RA/ProductionSurround.cs
Normal file
60
OpenRA.Mods.RA/ProductionSurround.cs
Normal file
@@ -0,0 +1,60 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
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* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
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||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System.Linq;
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using OpenRA.GameRules;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class ProductionSurroundInfo : ProductionInfo
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{
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public override object Create(Actor self) { return new ProductionSurround(self); }
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}
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class ProductionSurround : Production
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{
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public ProductionSurround(Actor self) : base(self) { }
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static int2? FindAdjacentTile(Actor self, bool waterBound)
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{
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var tiles = Footprint.Tiles(self);
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var min = tiles.Aggregate(int2.Min) - new int2(1, 1);
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var max = tiles.Aggregate(int2.Max) + new int2(1, 1);
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for (var j = min.Y; j <= max.Y; j++)
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for (var i = min.X; i <= max.X; i++)
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if (self.World.IsCellBuildable(new int2(i, j), waterBound))
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return new int2(i, j);
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return null;
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}
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public override int2? CreationLocation(Actor self, ActorInfo producee)
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{
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return FindAdjacentTile(self, producee.Traits.Get<OwnedActorInfo>().WaterBound);
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}
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public override int CreationFacing(Actor self, Actor newUnit)
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{
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return Util.GetFacing(newUnit.CenterLocation - self.CenterLocation, 128);
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}
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}
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}
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40
OpenRA.Mods.RA/RevealsShroud.cs
Normal file
40
OpenRA.Mods.RA/RevealsShroud.cs
Normal file
@@ -0,0 +1,40 @@
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#region Copyright & License Information
|
||||
/*
|
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
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*/
|
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#endregion
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class RevealsShroudInfo : TraitInfo<RevealsShroud> { }
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class RevealsShroud : ITick
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{
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int2 previousLocation;
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public void Tick(Actor self)
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{
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if (!self.IsIdle && previousLocation != self.Location)
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{
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previousLocation = self.Location;
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self.World.WorldActor.traits.Get<Shroud>().UpdateActor(self);
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}
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}
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}
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}
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85
OpenRA.Mods.RA/SeedsResource.cs
Normal file
85
OpenRA.Mods.RA/SeedsResource.cs
Normal file
@@ -0,0 +1,85 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Traits;
|
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|
||||
namespace OpenRA.Mods.RA
|
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{
|
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class SeedsResourceInfo : ITraitInfo
|
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{
|
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public readonly int Interval = 75;
|
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public readonly string ResourceType = "Ore";
|
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public readonly int MaxRange = 100;
|
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|
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public object Create(Actor self) { return new SeedsResource(); }
|
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}
|
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|
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class SeedsResource : ITick
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{
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int ticks;
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|
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public void Tick(Actor self)
|
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{
|
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if (--ticks <= 0)
|
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{
|
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var info = self.Info.Traits.Get<SeedsResourceInfo>();
|
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var resourceType = self.World.WorldActor.traits
|
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.WithInterface<ResourceType>()
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.FirstOrDefault(t => t.info.Name == info.ResourceType);
|
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|
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if (resourceType == null)
|
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throw new InvalidOperationException("No such resource type `{0}`".F(info.ResourceType));
|
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|
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var resLayer = self.World.WorldActor.traits.Get<ResourceLayer>();
|
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|
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var cell = RandomWalk(self.Location, self.World.SharedRandom)
|
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.Take(info.MaxRange)
|
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.SkipWhile(p => resLayer.GetResource(p) == resourceType && resLayer.IsFull(p.X, p.Y))
|
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.Cast<int2?>().FirstOrDefault();
|
||||
|
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if (cell != null &&
|
||||
(resLayer.GetResource(cell.Value) == resourceType || resLayer.GetResource(cell.Value) == null) &&
|
||||
self.World.IsCellBuildable(cell.Value, false))
|
||||
resLayer.AddResource(resourceType, cell.Value.X, cell.Value.Y, 1);
|
||||
|
||||
ticks = info.Interval;
|
||||
}
|
||||
}
|
||||
|
||||
static IEnumerable<int2> RandomWalk(int2 p, Thirdparty.Random r)
|
||||
{
|
||||
for (; ; )
|
||||
{
|
||||
var dx = r.Next(-1, 2);
|
||||
var dy = r.Next(-1, 2);
|
||||
|
||||
if (dx == 0 && dy == 0)
|
||||
continue;
|
||||
|
||||
p.X += dx;
|
||||
p.Y += dy;
|
||||
yield return p;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
43
OpenRA.Mods.RA/ShroudPalette.cs
Normal file
43
OpenRA.Mods.RA/ShroudPalette.cs
Normal file
@@ -0,0 +1,43 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
{
|
||||
class ShroudPaletteInfo : ITraitInfo
|
||||
{
|
||||
public readonly string Name = "shroud";
|
||||
public readonly bool IsFog = false;
|
||||
public object Create(Actor self) { return new ShroudPalette(self, this); }
|
||||
}
|
||||
|
||||
class ShroudPalette
|
||||
{
|
||||
public ShroudPalette(Actor self, ShroudPaletteInfo info)
|
||||
{
|
||||
// TODO: This shouldn't rely on a base palette
|
||||
var wr = self.World.WorldRenderer;
|
||||
var pal = wr.GetPalette("terrain");
|
||||
wr.AddPalette(info.Name, new Palette(pal, new ShroudPaletteRemap(info.IsFog)));
|
||||
}
|
||||
}
|
||||
}
|
||||
80
OpenRA.Mods.RA/SpawnDefaultUnits.cs
Normal file
80
OpenRA.Mods.RA/SpawnDefaultUnits.cs
Normal file
@@ -0,0 +1,80 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
{
|
||||
class SpawnDefaultUnitsInfo : TraitInfo<SpawnDefaultUnits>
|
||||
{
|
||||
public readonly int InitialExploreRange = 5;
|
||||
}
|
||||
|
||||
class SpawnDefaultUnits : IGameStarted
|
||||
{
|
||||
public void GameStarted(World world)
|
||||
{
|
||||
var taken = Game.LobbyInfo.Clients.Where(c => c.SpawnPoint != 0)
|
||||
.Select(c => world.Map.SpawnPoints.ElementAt(c.SpawnPoint - 1)).ToList();
|
||||
|
||||
var available = world.Map.SpawnPoints.Except(taken).ToList();
|
||||
|
||||
foreach (var client in Game.LobbyInfo.Clients)
|
||||
{
|
||||
SpawnUnitsForPlayer(world.players[client.Index],
|
||||
(client.SpawnPoint == 0)
|
||||
? ChooseSpawnPoint(world, available, taken)
|
||||
: world.Map.SpawnPoints.ElementAt(client.SpawnPoint - 1));
|
||||
}
|
||||
}
|
||||
|
||||
void SpawnUnitsForPlayer(Player p, int2 sp)
|
||||
{
|
||||
p.World.CreateActor("mcv", sp, p);
|
||||
|
||||
if (p == p.World.LocalPlayer || p.Stances[p.World.LocalPlayer] == Stance.Ally)
|
||||
p.World.WorldActor.traits.Get<Shroud>().Explore(p.World, sp,
|
||||
p.World.WorldActor.Info.Traits.Get<SpawnDefaultUnitsInfo>().InitialExploreRange);
|
||||
}
|
||||
|
||||
static int2 ChooseSpawnPoint(World world, List<int2> available, List<int2> taken)
|
||||
{
|
||||
if (available.Count == 0)
|
||||
throw new InvalidOperationException("No free spawnpoint.");
|
||||
|
||||
var n = taken.Count == 0
|
||||
? world.SharedRandom.Next(available.Count)
|
||||
: available // pick the most distant spawnpoint from everyone else
|
||||
.Select((k, i) => Pair.New(k, i))
|
||||
.OrderByDescending(a => taken.Sum(t => (t - a.First).LengthSquared))
|
||||
.Select(a => a.Second)
|
||||
.First();
|
||||
|
||||
var sp = available[n];
|
||||
available.RemoveAt(n);
|
||||
taken.Add(sp);
|
||||
return sp;
|
||||
}
|
||||
}
|
||||
}
|
||||
45
OpenRA.Mods.RA/SpawnMapActors.cs
Normal file
45
OpenRA.Mods.RA/SpawnMapActors.cs
Normal file
@@ -0,0 +1,45 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
{
|
||||
public class SpawnMapActorsInfo : TraitInfo<SpawnMapActors> { }
|
||||
|
||||
public class SpawnMapActors : IGameStarted
|
||||
{
|
||||
public Dictionary<string, Actor> MapActors = new Dictionary<string, Actor>();
|
||||
|
||||
public void GameStarted(World world)
|
||||
{
|
||||
Game.skipMakeAnims = true; // rude hack
|
||||
|
||||
foreach (var actorReference in world.Map.Actors)
|
||||
MapActors[actorReference.Key] = world.CreateActor(actorReference.Value.Name, actorReference.Value.Location,
|
||||
world.players.Values.FirstOrDefault(p => p.InternalName == actorReference.Value.Owner)
|
||||
?? world.NeutralPlayer);
|
||||
|
||||
Game.skipMakeAnims = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user