Clean up timer code, add chinook extraction of Einstein

This commit is contained in:
Scott_NZ
2012-08-11 16:44:20 +12:00
parent bf0cee9057
commit 7fffb71ac4
2 changed files with 89 additions and 65 deletions

View File

@@ -12,6 +12,8 @@ using System;
using System.Drawing;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Air;
using OpenRA.Traits;
using OpenRA.Widgets;
@@ -39,6 +41,9 @@ namespace OpenRA.Mods.RA.Missions
Actor chinookHusk;
Actor allies2BasePoint;
Actor reinforcementsEntryPoint;
Actor extractionLZEntryPoint;
Actor extractionLZ;
Actor extractionLZExitPoint;
World world;
@@ -46,6 +51,10 @@ namespace OpenRA.Mods.RA.Missions
Player allies2;
Player soviets;
static readonly string[] reinforcements = { "1tnk", "1tnk", "jeep", "mcv" };
const string ChinookName = "tran";
const string SignalFlareName = "flare";
void DisplayObjective()
{
Game.AddChatLine(Color.LimeGreen, "Objective", objectives[currentObjective]);
@@ -76,7 +85,6 @@ namespace OpenRA.Mods.RA.Missions
public void Tick(Actor self)
{
// display current objective every so often
if (self.World.FrameNumber % 3500 == 1)
{
DisplayObjective();
@@ -87,7 +95,9 @@ namespace OpenRA.Mods.RA.Missions
{
currentObjective++;
DisplayObjective();
StartChinookTimer();
Sound.Play("flaren1.aud");
SpawnSignalFlare();
Game.RunAfterDelay(150, StartChinookTimer);
}
}
else if (currentObjective == 1)
@@ -101,40 +111,44 @@ namespace OpenRA.Mods.RA.Missions
{
MissionFailed(self, "Einstein was killed.");
}
ManageSovietOre();
}
CountdownTimerWidget reinforcementsTimer;
const string ReinforcementsTimerHeader = "Reinforcements arrive in";
const int ReinforcementsTimerTicks = 1500 * 12;
static readonly float2 reinforcementsTimerPosition = new float2(128, 64);
static readonly string[] reinforcements = { "1tnk", "1tnk", "jeep", "mcv" };
void ManageSovietOre()
{
var res = soviets.PlayerActor.Trait<PlayerResources>();
res.TakeOre(res.Ore);
res.TakeCash(res.Cash);
}
CountdownTimerWidget chinookTimer;
const string ChinookTimerHeader = "Extraction in";
const int ChinookTimerTicks = 1500 * 6;
static readonly float2 chinookTimerPosition = new float2(128, 96);
void SpawnSignalFlare()
{
world.CreateActor(SignalFlareName, new TypeDictionary { new OwnerInit(allies1), new LocationInit(extractionLZ.Location) });
}
void StartReinforcementsTimer()
{
reinforcementsTimer.IsVisible = () => true;
var timer = new CountdownTimerWidget("Reinforcements arrive in", 1500 * 12, ReinforcementsTimerExpired, new float2(128, 64));
Ui.Root.AddChild(timer);
Sound.Play("timergo1.aud");
}
void StartChinookTimer()
{
chinookTimer.IsVisible = () => true;
var timer = new CountdownTimerWidget("Extraction arrives in", 1500 * 6, ChinookTimerExpired, new float2(128, 96));
Ui.Root.AddChild(timer);
Sound.Play("timergo1.aud");
}
void ReinforcementsTimerExpired()
void ReinforcementsTimerExpired(CountdownTimerWidget timer)
{
reinforcementsTimer.IsVisible = () => false;
timer.Visible = false;
SendReinforcements();
}
void ChinookTimerExpired()
void ChinookTimerExpired(CountdownTimerWidget timer)
{
chinookTimer.IsVisible = () => false;
timer.Visible = false;
SendChinook();
}
@@ -143,14 +157,26 @@ namespace OpenRA.Mods.RA.Missions
Sound.Play("reinfor1.aud");
for (int i = 0; i < reinforcements.Length; i++)
{
var actor = world.CreateActor(reinforcements[i], new TypeDictionary { new LocationInit(reinforcementsEntryPoint.Location + new CVec(i, 0)), new FacingInit(0), new OwnerInit(allies2) });
var actor = world.CreateActor(reinforcements[i], new TypeDictionary
{
new LocationInit(reinforcementsEntryPoint.Location + new CVec(i, 0)),
new FacingInit(0),
new OwnerInit(allies2)
});
actor.QueueActivity(new Move.Move(allies2BasePoint.Location));
}
}
void SendChinook()
{
var chinook = world.CreateActor(ChinookName, new TypeDictionary { new OwnerInit(allies1), new LocationInit(extractionLZEntryPoint.Location) });
chinook.QueueActivity(new HeliFly(extractionLZ.CenterLocation));
chinook.QueueActivity(new Turn(0));
chinook.QueueActivity(new HeliLand(true));
chinook.QueueActivity(new WaitFor(() => chinook.Trait<Cargo>().Passengers.Contains(einstein)));
chinook.QueueActivity(new Wait(150));
chinook.QueueActivity(new HeliFly(extractionLZExitPoint.CenterLocation));
chinook.QueueActivity(new RemoveSelf());
}
public void WorldLoaded(World w)
@@ -160,31 +186,22 @@ namespace OpenRA.Mods.RA.Missions
allies2 = w.Players.Single(p => p.InternalName == "Allies2");
soviets = w.Players.Single(p => p.InternalName == "Soviets");
var actors = w.WorldActor.Trait<SpawnMapActors>().Actors;
chinookHusk = actors["ChinookHusk"];
sam1 = actors["SAM1"];
sam2 = actors["SAM2"];
sam3 = actors["SAM3"];
sam4 = actors["SAM4"];
tanya = actors["Tanya"];
einstein = actors["Einstein"];
chinookHusk = actors["ChinookHusk"];
allies2BasePoint = actors["Allies2BasePoint"];
reinforcementsEntryPoint = actors["ReinforcementsEntryPoint"];
extractionLZ = actors["ExtractionLZ"];
extractionLZEntryPoint = actors["ExtractionLZEntryPoint"];
extractionLZExitPoint = actors["ExtractionLZExitPoint"];
w.WorldActor.Trait<Shroud>().Explore(w, sam1.Location, 2);
w.WorldActor.Trait<Shroud>().Explore(w, sam2.Location, 2);
w.WorldActor.Trait<Shroud>().Explore(w, sam3.Location, 2);
w.WorldActor.Trait<Shroud>().Explore(w, sam4.Location, 2);
reinforcementsTimer = new CountdownTimerWidget(ReinforcementsTimerHeader, ReinforcementsTimerTicks, reinforcementsTimerPosition)
{
IsVisible = () => false,
OnExpired = ReinforcementsTimerExpired
};
Ui.Root.AddChild(reinforcementsTimer);
chinookTimer = new CountdownTimerWidget(ChinookTimerHeader, ChinookTimerTicks, chinookTimerPosition)
{
IsVisible = () => false,
OnExpired = ChinookTimerExpired
};
Ui.Root.AddChild(chinookTimer);
Game.MoveViewport(((w.LocalPlayer ?? allies1) == allies1 ? chinookHusk.Location : allies2BasePoint.Location).ToFloat2());
StartReinforcementsTimer();
}
@@ -196,32 +213,33 @@ namespace OpenRA.Mods.RA.Missions
public int TicksLeft { get; set; }
public float2 Position { get; set; }
public CountdownTimerWidget(string header, int ticksLeft, float2 position)
public CountdownTimerWidget(string header, int ticksLeft, Action<CountdownTimerWidget> onExpired, float2 position)
{
Header = header;
TicksLeft = ticksLeft;
OnExpired = onExpired;
Position = position;
OnOneMinuteRemaining = () => Sound.Play("1minr.aud");
OnTwoMinutesRemaining = () => Sound.Play("2minr.aud");
OnThreeMinutesRemaining = () => Sound.Play("3minr.aud");
OnFourMinutesRemaining = () => Sound.Play("4minr.aud");
OnFiveMinutesRemaining = () => Sound.Play("5minr.aud");
OnTenMinutesRemaining = () => Sound.Play("10minr.aud");
OnTwentyMinutesRemaining = () => Sound.Play("20minr.aud");
OnThirtyMinutesRemaining = () => Sound.Play("30minr.aud");
OnFortyMinutesRemaining = () => Sound.Play("40minr.aud");
OnOneMinuteRemaining = t => Sound.Play("1minr.aud");
OnTwoMinutesRemaining = t => Sound.Play("2minr.aud");
OnThreeMinutesRemaining = t => Sound.Play("3minr.aud");
OnFourMinutesRemaining = t => Sound.Play("4minr.aud");
OnFiveMinutesRemaining = t => Sound.Play("5minr.aud");
OnTenMinutesRemaining = t => Sound.Play("10minr.aud");
OnTwentyMinutesRemaining = t => Sound.Play("20minr.aud");
OnThirtyMinutesRemaining = t => Sound.Play("30minr.aud");
OnFortyMinutesRemaining = t => Sound.Play("40minr.aud");
}
public Action OnExpired;
public Action OnOneMinuteRemaining { get; set; }
public Action OnTwoMinutesRemaining { get; set; }
public Action OnThreeMinutesRemaining { get; set; }
public Action OnFourMinutesRemaining { get; set; }
public Action OnFiveMinutesRemaining { get; set; }
public Action OnTenMinutesRemaining { get; set; }
public Action OnTwentyMinutesRemaining { get; set; }
public Action OnThirtyMinutesRemaining { get; set; }
public Action OnFortyMinutesRemaining { get; set; }
public Action<CountdownTimerWidget> OnExpired { get; set; }
public Action<CountdownTimerWidget> OnOneMinuteRemaining { get; set; }
public Action<CountdownTimerWidget> OnTwoMinutesRemaining { get; set; }
public Action<CountdownTimerWidget> OnThreeMinutesRemaining { get; set; }
public Action<CountdownTimerWidget> OnFourMinutesRemaining { get; set; }
public Action<CountdownTimerWidget> OnFiveMinutesRemaining { get; set; }
public Action<CountdownTimerWidget> OnTenMinutesRemaining { get; set; }
public Action<CountdownTimerWidget> OnTwentyMinutesRemaining { get; set; }
public Action<CountdownTimerWidget> OnThirtyMinutesRemaining { get; set; }
public Action<CountdownTimerWidget> OnFortyMinutesRemaining { get; set; }
public override void Tick()
{
@@ -234,16 +252,16 @@ namespace OpenRA.Mods.RA.Missions
TicksLeft--;
switch (TicksLeft)
{
case 1500 * 00: OnExpired(); break;
case 1500 * 01: OnOneMinuteRemaining(); break;
case 1500 * 02: OnTwoMinutesRemaining(); break;
case 1500 * 03: OnThreeMinutesRemaining(); break;
case 1500 * 04: OnFourMinutesRemaining(); break;
case 1500 * 05: OnFiveMinutesRemaining(); break;
case 1500 * 10: OnTenMinutesRemaining(); break;
case 1500 * 20: OnTwentyMinutesRemaining(); break;
case 1500 * 30: OnThirtyMinutesRemaining(); break;
case 1500 * 40: OnFortyMinutesRemaining(); break;
case 1500 * 00: OnExpired(this); break;
case 1500 * 01: OnOneMinuteRemaining(this); break;
case 1500 * 02: OnTwoMinutesRemaining(this); break;
case 1500 * 03: OnThreeMinutesRemaining(this); break;
case 1500 * 04: OnFourMinutesRemaining(this); break;
case 1500 * 05: OnFiveMinutesRemaining(this); break;
case 1500 * 10: OnTenMinutesRemaining(this); break;
case 1500 * 20: OnTwentyMinutesRemaining(this); break;
case 1500 * 30: OnThirtyMinutesRemaining(this); break;
case 1500 * 40: OnFortyMinutesRemaining(this); break;
}
}
}

View File

@@ -569,9 +569,6 @@ Actors:
Actor213: t05
Location: 34,52
Owner: Neutral
Actor214: oilb
Location: 70,73
Owner: Neutral
Actor176: tc05
Location: 17,60
Owner: Neutral
@@ -1754,6 +1751,15 @@ Actors:
Actor559: e1
Location: 67,92
Owner: Soviets
ExtractionLZ: waypoint
Location: 53,31
Owner: Neutral
ExtractionLZEntryPoint: waypoint
Location: 9,9
Owner: Neutral
ExtractionLZExitPoint: waypoint
Location: 60,10
Owner: Neutral
Smudges: