Merge pull request #9007 from reaperrr/armor-upgradable

Made Armor upgradable
This commit is contained in:
Pavel Penev
2015-09-02 14:19:30 +03:00
3 changed files with 17 additions and 14 deletions

View File

@@ -13,10 +13,16 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Used to define weapon efficiency modifiers with different percentages per Type.")]
public class ArmorInfo : TraitInfo<Armor>
public class ArmorInfo : UpgradableTraitInfo
{
public readonly string Type = null;
public override object Create(ActorInitializer init) { return new Armor(init.Self, this); }
}
public class Armor { }
public class Armor : UpgradableTrait<ArmorInfo>
{
public Armor(Actor self, ArmorInfo info)
: base(info) { }
}
}