Made WithSpriteTurret.TurretOffset protected virtual to be overridden by mod traits.

This commit is contained in:
Andre Mohren
2017-09-22 11:26:23 +02:00
committed by abcdefg30
parent d17e414648
commit 800f6adc21

View File

@@ -97,7 +97,7 @@ namespace OpenRA.Mods.Common.Traits.Render
t.QuantizedFacings = DefaultAnimation.CurrentSequence.Facings;
}
WVec TurretOffset(Actor self)
protected virtual WVec TurretOffset(Actor self)
{
if (!Info.Recoils)
return t.Position(self);