Removed unused actors and reordered the rest
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@@ -49,7 +49,7 @@ NodAttack = function()
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if #nodUnits > AttackerSquadSize * 2 then
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local attackers = Utils.Skip(nodUnits, #nodUnits - AttackerSquadSize)
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Utils.Do(attackers, function(unit)
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unit.AttackMove(waypoint2.Location)
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unit.AttackMove(NodAttackWaypoint.Location)
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Trigger.OnIdle(unit, unit.Hunt)
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end)
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Trigger.OnAllKilled(attackers, function() Trigger.AfterDelay(DateTime.Seconds(15), NodAttack) end)
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@@ -304,12 +304,6 @@ Actors:
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Location: 55,51
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Owner: GDI
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Health: 0.34375
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SiloA: silo
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Location: 57,32
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Owner: Nod
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SiloB: silo
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Location: 59,32
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Owner: Nod
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Actor81: nuke
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Location: 55,32
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Owner: Nod
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@@ -320,9 +314,6 @@ Actors:
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Location: 53,52
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Owner: GDI
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Health: 0.025
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NodRefinery: proc
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Location: 57,34
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Owner: Nod
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Actor85: bggy
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Location: 52,39
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Owner: Nod
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@@ -342,11 +333,6 @@ Actors:
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Owner: Nod
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Health: 0.578125
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Facing: 96
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RushBuggy: bggy
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Location: 51,50
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Owner: Nod
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Health: 0.1835938
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Facing: 96
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Actor91: bggy
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Location: 59,39
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Owner: Nod
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@@ -511,11 +497,6 @@ Actors:
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Owner: Nod
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Facing: 160
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SubCell: 4
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RushRifle3: e1
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Location: 52,53
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Owner: Nod
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Facing: 32
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SubCell: 0
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Actor126: e1
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Location: 38,49
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Owner: Nod
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@@ -592,18 +573,6 @@ Actors:
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Owner: Nod
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Facing: 96
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SubCell: 4
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RushRifle1: e1
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Location: 54,48
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Owner: Nod
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Health: 0.4765625
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Facing: 128
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SubCell: 3
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RushRifle2: e1
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Location: 52,52
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Owner: Nod
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Health: 0.3164063
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Facing: 96
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SubCell: 0
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Actor143: e1
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Location: 48,37
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Owner: Nod
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@@ -634,36 +603,46 @@ Actors:
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Owner: Nod
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Facing: 224
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SubCell: 4
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waypoint26: waypoint
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Location: 49,47
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Owner: Neutral
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waypoint6: waypoint
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Location: 54,39
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Owner: Neutral
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waypoint5: waypoint
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Location: 46,37
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Owner: Neutral
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waypoint4: waypoint
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Location: 46,41
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Owner: Neutral
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waypoint3: waypoint
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Location: 59,41
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Owner: Neutral
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waypoint2: waypoint
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Location: 54,55
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Owner: Neutral
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waypoint1: waypoint
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Location: 38,54
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Owner: Neutral
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waypoint0: waypoint
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Location: 35,33
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Owner: Neutral
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SiloA: silo
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Location: 57,32
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Owner: Nod
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SiloB: silo
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Location: 59,32
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Owner: Nod
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NodRefinery: proc
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Location: 57,34
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Owner: Nod
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RushBuggy: bggy
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Location: 51,50
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Owner: Nod
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Health: 0.1835938
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Facing: 96
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RushRifle1: e1
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Location: 54,48
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Owner: Nod
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Health: 0.4765625
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Facing: 128
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SubCell: 3
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RushRifle2: e1
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Location: 52,52
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Owner: Nod
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Health: 0.3164063
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Facing: 96
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SubCell: 0
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RushRifle3: e1
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Location: 52,53
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Owner: Nod
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Facing: 32
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SubCell: 0
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lstEnd: waypoint
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Location: 58,57
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Owner: GDI
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lstStart: waypoint
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Location: 58,61
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Owner: GDI
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NodAttackWaypoint: waypoint
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Location: 54,55
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Owner: Neutral
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Smudges:
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