Removed unused actors and reordered the rest

This commit is contained in:
abcdefg30
2015-01-11 12:22:48 +01:00
parent 25abdfbcd6
commit 80195d3fd0
21 changed files with 889 additions and 1032 deletions

View File

@@ -49,7 +49,7 @@ NodAttack = function()
if #nodUnits > AttackerSquadSize * 2 then
local attackers = Utils.Skip(nodUnits, #nodUnits - AttackerSquadSize)
Utils.Do(attackers, function(unit)
unit.AttackMove(waypoint2.Location)
unit.AttackMove(NodAttackWaypoint.Location)
Trigger.OnIdle(unit, unit.Hunt)
end)
Trigger.OnAllKilled(attackers, function() Trigger.AfterDelay(DateTime.Seconds(15), NodAttack) end)