Removed unused actors and reordered the rest

This commit is contained in:
abcdefg30
2015-01-11 12:22:48 +01:00
parent 25abdfbcd6
commit 80195d3fd0
21 changed files with 889 additions and 1032 deletions

View File

@@ -9,8 +9,8 @@ TownAttackWave2 = { "ltnk", "ltnk" }
TownAttackWave3 = { "e1", "e1", "e1", "e3", "e3", "e3" }
TownAttackWpts = { waypoint1, waypoint2 }
Civvie1Wpts = { waypoint3, waypoint17 }
Civvie2Wpts = { waypoint26, waypoint3, waypoint9, waypoint4, waypoint5, waypoint6, waypoint8, waypoint7, waypoint1, waypoint2 }
Civvie1Wpts = { CivvieWpts1, CivvieWpts2 }
Civvie2Wpts = { CivvieWpts3, CivvieWpts1, CivvieWpts4, CivvieWpts5, CivvieWpts6, CivvieWpts7, CivvieWpts8, CivvieWpts9, CivvieWpts10, CivvieWpts11 }
FollowCivvieWpts = function(actor, wpts)
Utils.Do(wpts, function(wpt)
@@ -36,23 +36,23 @@ TownAttackAction = function(actor)
end
AttackTown = function()
Reinforcements.Reinforce(nod, TownAttackWave1, { NodReinfEntry.Location, waypoint0.Location }, DateTime.Seconds(0.25), TownAttackAction)
Reinforcements.Reinforce(nod, TownAttackWave1, { NodReinfEntry.Location, NodReinfRally.Location }, DateTime.Seconds(0.25), TownAttackAction)
Trigger.AfterDelay(DateTime.Seconds(2), function()
Reinforcements.Reinforce(nod, TownAttackWave2, { NodReinfEntry.Location, waypoint0.Location }, DateTime.Seconds(1), TownAttackAction)
Reinforcements.Reinforce(nod, TownAttackWave2, { NodReinfEntry.Location, NodReinfRally.Location }, DateTime.Seconds(1), TownAttackAction)
end)
Trigger.AfterDelay(DateTime.Seconds(4), function()
Reinforcements.Reinforce(nod, TownAttackWave3, { NodReinfEntry.Location, waypoint0.Location }, DateTime.Seconds(1), TownAttackAction)
Reinforcements.Reinforce(nod, TownAttackWave3, { NodReinfEntry.Location, NodReinfRally.Location }, DateTime.Seconds(1), TownAttackAction)
end)
end
SendGDIReinforcements = function()
Reinforcements.Reinforce(player, GDIReinforcementsPart1, { GDIReinfEntry1.Location, waypoint12.Location }, DateTime.Seconds(1), function(actor)
Reinforcements.Reinforce(player, GDIReinforcementsPart1, { GDIReinfEntry1.Location, GDIReinfRally1.Location }, DateTime.Seconds(1), function(actor)
Media.PlaySpeechNotification(player, "Reinforce")
actor.Move(waypoint10.Location)
actor.Move(GDIReinfRally3.Location)
actor.Stance = "Defend"
end)
Trigger.AfterDelay(DateTime.Seconds(5), function()
Reinforcements.ReinforceWithTransport(player, "apc", GDIReinforcementsPart2, { GDIReinfEntry2.Location, waypoint13.Location }, nil, function(apc, team)
Reinforcements.ReinforceWithTransport(player, "apc", GDIReinforcementsPart2, { GDIReinfEntry2.Location, GDIReinfRally2.Location }, nil, function(apc, team)
Media.PlaySpeechNotification(player, "Reinforce")
apc.Move(GDIUnloadWpt.Location)
apc.UnloadPassengers()

View File

@@ -455,33 +455,6 @@ Actors:
Actor131: v06
Location: 17,52
Owner: Civillians
TrigLos2Farm1: v04
Location: 25,53
Owner: Civillians
TrigLos2Farm2: v06
Location: 24,50
Owner: Civillians
TrigLos2Farm3: v07
Location: 19,46
Owner: Civillians
TrigLos2Farm4: v01
Location: 18,44
Owner: Civillians
TrigHuntFarm1: v06
Location: 45,43
Owner: Civillians
TrigRNF1Farm1: v07
Location: 31,53
Owner: Civillians
TrigRNF1Farm2: v09
Location: 31,50
Owner: Civillians
TrigRNF2Farm1: v08
Location: 30,53
Owner: Civillians
TrigRNF2Farm2: v11
Location: 29,50
Owner: Civillians
Actor136: bggy
Location: 58,35
Owner: Nod
@@ -553,14 +526,6 @@ Actors:
Owner: Nod
Facing: 64
SubCell: 0
civvie1: c8
Location: 26,22
Owner: Civillians
SubCell: 4
civvie2: c3
Location: 26,22
Owner: Civillians
SubCell: 3
Actor154: c2
Location: 23,56
Owner: Civillians
@@ -703,69 +668,101 @@ Actors:
Location: 34,21
Owner: Nod
SubCell: 0
waypoint27: waypoint
Location: 27,46
Owner: Neutral
waypoint26: waypoint
Location: 22,14
Owner: Neutral
waypoint17: waypoint
Location: 43,19
Owner: Neutral
waypoint13: waypoint
Location: 16,47
Owner: Neutral
waypoint12: waypoint
Location: 16,51
Owner: Neutral
GDIUnloadWpt: waypoint
Location: 28,47
Owner: Neutral
waypoint10: waypoint
Location: 27,49
Owner: Neutral
waypoint9: waypoint
Location: 31,29
Owner: Neutral
waypoint8: waypoint
Location: 53,38
Owner: Neutral
waypoint7: waypoint
Location: 45,44
Owner: Neutral
waypoint6: waypoint
Location: 55,32
Owner: Neutral
waypoint5: waypoint
Location: 43,33
Owner: Neutral
waypoint4: waypoint
Location: 37,36
Owner: Neutral
waypoint3: waypoint
TrigHuntFarm1: v06
Location: 45,43
Owner: Civillians
TrigRNF1Farm1: v07
Location: 31,53
Owner: Civillians
TrigRNF1Farm2: v09
Location: 31,50
Owner: Civillians
TrigRNF2Farm1: v08
Location: 30,53
Owner: Civillians
TrigRNF2Farm2: v11
Location: 29,50
Owner: Civillians
TrigLos2Farm1: v04
Location: 25,53
Owner: Civillians
TrigLos2Farm2: v06
Location: 24,50
Owner: Civillians
TrigLos2Farm3: v07
Location: 19,46
Owner: Civillians
TrigLos2Farm4: v01
Location: 18,44
Owner: Civillians
civvie1: c8
Location: 26,22
Owner: Civillians
SubCell: 4
civvie2: c3
Location: 26,22
Owner: Civillians
SubCell: 3
CivvieWpts1: waypoint
Location: 32,14
Owner: Neutral
waypoint2: waypoint
Location: 27,52
CivvieWpts2: waypoint
Location: 43,19
Owner: Neutral
waypoint1: waypoint
CivvieWpts3: waypoint
Location: 22,14
Owner: Neutral
CivvieWpts4: waypoint
Location: 31,29
Owner: Neutral
CivvieWpts5: waypoint
Location: 37,36
Owner: Neutral
CivvieWpts6: waypoint
Location: 43,33
Owner: Neutral
CivvieWpts7: waypoint
Location: 55,32
Owner: Neutral
CivvieWpts8: waypoint
Location: 53,38
Owner: Neutral
CivvieWpts9: waypoint
Location: 45,44
Owner: Neutral
CivvieWpts10: waypoint
Location: 36,52
Owner: Neutral
waypoint0: waypoint
CivvieWpts11: waypoint
Location: 27,52
Owner: Neutral
NodReinfEntry: waypoint
Location: 61,55
Owner: Neutral
NodReinfRally: waypoint
Location: 55,54
Owner: Neutral
TownAttackWpt: waypoint
Location: 24,48
Owner: Neutral
NodReinfEntry: waypoint
Location: 61,55
Owner: Neutral
GDIReinfEntry1: waypoint
Location: 14,51
Owner: Neutral
GDIReinfEntry2: waypoint
Location: 14,47
Owner: Neutral
GDIReinfRally1: waypoint
Location: 16,51
Owner: Neutral
GDIReinfRally2: waypoint
Location: 16,47
Owner: Neutral
GDIReinfRally3: waypoint
Location: 27,49
Owner: Neutral
GDIUnloadWpt: waypoint
Location: 28,47
Owner: Neutral
Smudges:
sc5 58,38 0: