move aircraft code into Mods.RA/Air/
This commit is contained in:
66
OpenRA.Mods.RA/Air/Fly.cs
Executable file
66
OpenRA.Mods.RA/Air/Fly.cs
Executable file
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Air
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{
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public class Fly : CancelableActivity
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{
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public readonly float2 Pos;
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private Fly( float2 px ) { Pos = px; }
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public static Fly ToPx( float2 px ) { return new Fly( px ); }
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public static Fly ToCell( int2 pos ) { return new Fly( Util.CenterOfCell( pos ) ); }
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public override IActivity Tick(Actor self)
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{
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var cruiseAltitude = self.Info.Traits.Get<PlaneInfo>().CruiseAltitude;
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if (IsCanceled) return NextActivity;
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var d = Pos - self.CenterLocation;
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if (d.LengthSquared < 50) /* close enough */
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return NextActivity;
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var aircraft = self.Trait<Aircraft>();
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var desiredFacing = Util.GetFacing(d, aircraft.Facing);
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if (aircraft.Altitude == cruiseAltitude)
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aircraft.Facing = Util.TickFacing(aircraft.Facing, desiredFacing, aircraft.ROT);
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if (aircraft.Altitude < cruiseAltitude)
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++aircraft.Altitude;
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FlyUtil.Fly(self, cruiseAltitude);
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return this;
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}
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public override IEnumerable<float2> GetCurrentPath()
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{
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yield return Pos;
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}
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}
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public static class FlyUtil
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{
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public static void Fly(Actor self, int desiredAltitude )
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{
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var aircraft = self.Trait<Aircraft>();
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var speed = .2f * aircraft.MovementSpeed;
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var angle = aircraft.Facing / 128f * Math.PI;
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aircraft.center += speed * -float2.FromAngle((float)angle);
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aircraft.Altitude += Math.Sign(desiredAltitude - aircraft.Altitude);
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}
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}
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}
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