move aircraft code into Mods.RA/Air/
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39
OpenRA.Mods.RA/Air/TargetableAircraft.cs
Executable file
39
OpenRA.Mods.RA/Air/TargetableAircraft.cs
Executable file
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System.Drawing;
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using OpenRA.Graphics;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Air
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{
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public class TargetableAircraftInfo : TargetableUnitInfo, ITraitPrerequisite<AircraftInfo>
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{
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public readonly string[] GroundedTargetTypes = { };
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public override object Create(ActorInitializer init) { return new TargetableAircraft(init.self, this); }
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}
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public class TargetableAircraft : TargetableUnit<TargetableAircraftInfo>
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{
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Aircraft Aircraft;
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public TargetableAircraft(Actor self, TargetableAircraftInfo info)
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: base(info)
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{
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Aircraft = self.Trait<Aircraft>();
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}
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public override string[] TargetTypes
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{
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get { return (Aircraft.Altitude > 0) ? info.TargetTypes
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: info.GroundedTargetTypes; }
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}
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}
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}
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