Revert "new PauseState to differentiate game and editor pausing"

This reverts commit d1e18cad7a.
This commit is contained in:
Paul Chote
2014-07-08 10:40:23 +12:00
parent 18c9a25232
commit 802b6a652c
10 changed files with 21 additions and 25 deletions

View File

@@ -18,7 +18,7 @@ namespace OpenRA.Traits
public class DebugPauseState : ISync
{
World world;
[Sync] public bool Paused { get { return world.Paused == World.PauseState.Paused; } }
[Sync] public bool Paused { get { return world.Paused; } }
public DebugPauseState(World world) { this.world = world; }
}
}