Revert "new PauseState to differentiate game and editor pausing"
This reverts commit d1e18cad7a.
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@@ -37,7 +37,7 @@ namespace OpenRA.Mods.RA
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{
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case "pause":
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world.IssueOrder(new Order("PauseGame", null, false)
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{ TargetString = world.Paused == World.PauseState.Paused ? "UnPause" : "Pause" });
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{ TargetString = world.Paused ? "UnPause" : "Pause" });
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break;
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case "surrender":
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world.IssueOrder(new Order("Surrender", world.LocalPlayer.PlayerActor, false));
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