Change IRenderable.WithPos -> OffsetBy.

This is more appropriate for the actual use cases.
Fixes #3621.
This commit is contained in:
Paul Chote
2013-08-03 11:16:52 +12:00
parent 3788d4f185
commit 805b4b6258
11 changed files with 18 additions and 15 deletions

View File

@@ -73,7 +73,7 @@ namespace OpenRA.Mods.RA.Effects
foreach (var c in rc)
{
yield return c.WithPalette(shadow).WithZOffset(-1);
yield return c.WithPos(pos);
yield return c.OffsetBy(pos - c.Pos);
}
foreach (var r in paraAnim.Render(pos, parachuteOffset, 1, rc.First().Palette, 1f))