From 8069247726ab7f0b188e515b8f68e449ae6d19cc Mon Sep 17 00:00:00 2001 From: Arular101 Date: Tue, 28 Nov 2017 12:51:42 +0100 Subject: [PATCH] Adjust values in custom maps and missions --- mods/ra/maps/fort-lonestar/weapons.yaml | 29 ++++++++++++++----------- 1 file changed, 16 insertions(+), 13 deletions(-) diff --git a/mods/ra/maps/fort-lonestar/weapons.yaml b/mods/ra/maps/fort-lonestar/weapons.yaml index 18cbd375e1..166671bf3f 100644 --- a/mods/ra/maps/fort-lonestar/weapons.yaml +++ b/mods/ra/maps/fort-lonestar/weapons.yaml @@ -11,9 +11,12 @@ Warhead@1Dam: SpreadDamage Spread: 256 Versus: - None: 75 - Concrete: 100 - Damage: 15000 + None: 56 + Wood: 56 + Light: 56 + Heavy: 86 + Concrete: 75 + Damage: 20000 Warhead@3Eff: CreateEffect Explosions: self_destruct @@ -60,12 +63,12 @@ TankNapalm: Spread: 341 ValidTargets: Ground Versus: - None: 90 - Wood: 170 - Light: 100 - Heavy: 100 - Concrete: 100 - Damage: 1500 + None: 65 + Wood: 125 + Light: 75 + Heavy: 75 + Concrete: 75 + Damage: 2000 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Scorch @@ -129,11 +132,11 @@ FLAK-23: Spread: 213 ValidTargets: Air, Ground Versus: - None: 35 - Wood: 30 - Light: 30 + None: 32 + Wood: 28 + Light: 28 Heavy: 40 - Concrete: 30 + Concrete: 28 Damage: 2500 DamageTypes: Prone50Percent, TriggerProne, DefaultDeath Warhead@2Smu: LeaveSmudge