Move fake structures to fakes.yaml
This commit is contained in:
@@ -47,6 +47,7 @@ Rules:
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./mods/ra/rules/decoration.yaml
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./mods/ra/rules/decoration.yaml
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./mods/ra/rules/aircraft.yaml
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./mods/ra/rules/aircraft.yaml
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./mods/ra/rules/ships.yaml
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./mods/ra/rules/ships.yaml
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./mods/ra/rules/fakes.yaml
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Sequences:
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Sequences:
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./mods/ra/sequences/ships.yaml
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./mods/ra/sequences/ships.yaml
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156
mods/ra/rules/fakes.yaml
Normal file
156
mods/ra/rules/fakes.yaml
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@@ -0,0 +1,156 @@
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FACF:
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Inherits: ^Building
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Valued:
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Cost: 200
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Buildable:
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BuildPaletteOrder: 940
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Queue: Defense
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Prerequisites: ~structures.alliesvanilla, ~techlevel.medium
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Tooltip:
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Icon: fake-icon
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Name: Fake Construction Yard
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Description: Looks like a Construction Yard.
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GenericName: Construction Yard
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GenericVisibility: Enemy
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GenericStancePrefix: False
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Building:
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Footprint: xxx xxx xxx
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Dimensions: 3,3
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-GivesBuildableArea:
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Health:
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HP: 100
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RevealsShroud:
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Range: 4c0
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Bib:
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RenderBuilding:
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Image: FACT
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Fake:
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-EmitInfantryOnSell:
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-MustBeDestroyed:
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WEAF:
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Inherits: ^Building
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Valued:
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Cost: 200
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Buildable:
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BuildPaletteOrder: 920
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Prerequisites: ~structures.alliesvanilla, ~techlevel.medium
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Queue: Defense
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Tooltip:
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Icon: fake-icon
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Name: Fake War Factory
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Description: Looks like a War Factory.
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GenericName: War Factory
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GenericVisibility: Enemy
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GenericStancePrefix: False
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Building:
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Footprint: xxx xxx
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Dimensions: 3,2
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-GivesBuildableArea:
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Health:
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HP: 100
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RevealsShroud:
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Range: 4c0
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Bib:
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-RenderBuilding:
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RenderBuildingWarFactory:
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Image: WEAP
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Fake:
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-EmitInfantryOnSell:
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-MustBeDestroyed:
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SYRF:
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Inherits: ^Building
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Valued:
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Cost: 200
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Buildable:
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BuildPaletteOrder: 900
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Queue: Defense
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Prerequisites: ~structures.alliesvanilla, ~techlevel.medium
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Tooltip:
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Icon: fake-icon
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Name: Fake Shipyard
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Description: Looks like a Shipyard.
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GenericName: Shipyard
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GenericVisibility: Enemy
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GenericStancePrefix: False
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TargetableBuilding:
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TargetTypes: Ground, Water
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Building:
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Footprint: xxx xxx xxx
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Dimensions: 3,3
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Adjacent: 8
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TerrainTypes: Water
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-GivesBuildableArea:
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Health:
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HP: 100
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RevealsShroud:
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Range: 4c0
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RenderBuilding:
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Image: SYRD
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Fake:
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-EmitInfantryOnSell:
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-MustBeDestroyed:
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SPEF:
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Inherits: ^Building
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Valued:
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Cost: 200
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TargetableBuilding:
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TargetTypes: Ground, Water
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Buildable:
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BuildPaletteOrder: 910
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Queue: Defense
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Prerequisites: ~disabled
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Tooltip:
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Icon: fake-icon
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Name: Fake Sub Pen
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Description: Looks like a Sub Pen.
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GenericName: Sub Pen
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GenericVisibility: Enemy
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GenericStancePrefix: False
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Building:
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Footprint: xxx xxx xxx
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Dimensions: 3,3
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Adjacent: 8
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TerrainTypes: Water
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-GivesBuildableArea:
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Health:
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HP: 100
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RevealsShroud:
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Range: 4c0
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RenderBuilding:
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Image: SPEN
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Fake:
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-EmitInfantryOnSell:
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-MustBeDestroyed:
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DOMF:
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Inherits: ^Building
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Valued:
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Cost: 200
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Tooltip:
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Icon: fake-icon
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Name: Fake Radar Dome
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Description: Looks like a Radar Dome.
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GenericName: Radar Dome
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GenericVisibility: Enemy
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GenericStancePrefix: False
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Buildable:
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BuildPaletteOrder: 930
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Queue: Defense
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Prerequisites: ~structures.alliesvanilla, ~techlevel.medium
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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-GivesBuildableArea:
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Health:
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HP: 100
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RevealsShroud:
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Range: 4c0
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Bib:
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RenderBuilding:
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Image: DOME
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Fake:
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-EmitInfantryOnSell:
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-MustBeDestroyed:
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@@ -1451,163 +1451,6 @@ FIX:
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Power:
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Power:
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Amount: -30
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Amount: -30
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FACF:
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Inherits: ^Building
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Valued:
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Cost: 200
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Buildable:
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BuildPaletteOrder: 940
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Queue: Defense
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Prerequisites: ~structures.alliesvanilla, ~techlevel.medium
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Tooltip:
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Icon: fake-icon
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Name: Fake Construction Yard
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Description: Looks like a Construction Yard.
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GenericName: Construction Yard
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GenericVisibility: Enemy
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GenericStancePrefix: False
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Building:
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Footprint: xxx xxx xxx
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Dimensions: 3,3
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-GivesBuildableArea:
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Health:
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HP: 100
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RevealsShroud:
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Range: 4c0
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Bib:
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RenderBuilding:
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Image: FACT
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Fake:
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-EmitInfantryOnSell:
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-MustBeDestroyed:
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WEAF:
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Inherits: ^Building
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Valued:
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Cost: 200
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Buildable:
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BuildPaletteOrder: 920
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Prerequisites: ~structures.alliesvanilla, ~techlevel.medium
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Queue: Defense
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Tooltip:
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Icon: fake-icon
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Name: Fake War Factory
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Description: Looks like a War Factory.
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GenericName: War Factory
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GenericVisibility: Enemy
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GenericStancePrefix: False
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Building:
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Footprint: xxx xxx
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Dimensions: 3,2
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-GivesBuildableArea:
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Health:
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HP: 100
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RevealsShroud:
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Range: 4c0
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Bib:
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-RenderBuilding:
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RenderBuildingWarFactory:
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Image: WEAP
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Fake:
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-EmitInfantryOnSell:
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-MustBeDestroyed:
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SYRF:
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Inherits: ^Building
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Valued:
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Cost: 200
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Buildable:
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BuildPaletteOrder: 900
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Queue: Defense
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Prerequisites: ~structures.alliesvanilla, ~techlevel.medium
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Tooltip:
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Icon: fake-icon
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Name: Fake Shipyard
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Description: Looks like a Shipyard.
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GenericName: Shipyard
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GenericVisibility: Enemy
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GenericStancePrefix: False
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TargetableBuilding:
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TargetTypes: Ground, Water
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Building:
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Footprint: xxx xxx xxx
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Dimensions: 3,3
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Adjacent: 8
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TerrainTypes: Water
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-GivesBuildableArea:
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Health:
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HP: 100
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RevealsShroud:
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Range: 4c0
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RenderBuilding:
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Image: SYRD
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Fake:
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-EmitInfantryOnSell:
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-MustBeDestroyed:
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SPEF:
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Inherits: ^Building
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Valued:
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Cost: 200
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TargetableBuilding:
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TargetTypes: Ground, Water
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Buildable:
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BuildPaletteOrder: 910
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Queue: Defense
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Prerequisites: ~disabled
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Tooltip:
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Icon: fake-icon
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Name: Fake Sub Pen
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Description: Looks like a Sub Pen.
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GenericName: Sub Pen
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GenericVisibility: Enemy
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GenericStancePrefix: False
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Building:
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Footprint: xxx xxx xxx
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Dimensions: 3,3
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Adjacent: 8
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TerrainTypes: Water
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-GivesBuildableArea:
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Health:
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HP: 100
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RevealsShroud:
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Range: 4c0
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RenderBuilding:
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Image: SPEN
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Fake:
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-EmitInfantryOnSell:
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-MustBeDestroyed:
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DOMF:
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Inherits: ^Building
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Valued:
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Cost: 200
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Tooltip:
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Icon: fake-icon
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Name: Fake Radar Dome
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Description: Looks like a Radar Dome.
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GenericName: Radar Dome
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GenericVisibility: Enemy
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GenericStancePrefix: False
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Buildable:
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BuildPaletteOrder: 930
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Queue: Defense
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Prerequisites: ~structures.alliesvanilla, ~techlevel.medium
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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-GivesBuildableArea:
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Health:
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HP: 100
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RevealsShroud:
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Range: 4c0
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Bib:
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RenderBuilding:
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Image: DOME
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Fake:
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-EmitInfantryOnSell:
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-MustBeDestroyed:
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SBAG:
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SBAG:
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Inherits: ^Wall
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Inherits: ^Wall
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Buildable:
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Buildable:
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Reference in New Issue
Block a user