C&C tab image; fix dialog border images

This commit is contained in:
Paul Chote
2010-02-05 20:58:49 +13:00
parent 43bd1f1ea3
commit 8090dda9ce
2 changed files with 4 additions and 12 deletions

View File

@@ -744,14 +744,13 @@ namespace OpenRa
sr.DrawSprite(ss[8], new float2(x, y), "chrome"); sr.DrawSprite(ss[8], new float2(x, y), "chrome");
//draw borders //draw borders
for (var y = r.Top + (int)ss[0].size.Y; y < r.Bottom - (int)ss[1].size.Y; y += (int)ss[2].size.Y)
for (var y = r.Top + (int)ss[0].size.Y; y < r.Bottom - (int)ss[1].size.Y; y += (int)ss[1].size.Y)
{ {
sr.DrawSprite(ss[2], new float2(r.Left, y), "chrome"); sr.DrawSprite(ss[2], new float2(r.Left, y), "chrome");
sr.DrawSprite(ss[3], new float2(r.Right - ss[3].size.X, y), "chrome"); sr.DrawSprite(ss[3], new float2(r.Right - ss[3].size.X, y), "chrome");
} }
for (var x = r.Left + (int)ss[2].size.X; x < r.Right - (int)ss[3].size.X; x += (int)ss[3].size.X) for (var x = r.Left + (int)ss[2].size.X; x < r.Right - (int)ss[3].size.X; x += (int)ss[0].size.X)
{ {
sr.DrawSprite(ss[0], new float2(x, r.Top), "chrome"); sr.DrawSprite(ss[0], new float2(x, r.Top), "chrome");
sr.DrawSprite(ss[1], new float2(x, r.Bottom - ss[1].size.Y), "chrome"); sr.DrawSprite(ss[1], new float2(x, r.Bottom - ss[1].size.Y), "chrome");

View File

@@ -645,15 +645,8 @@
<sequence name="disabled" start="0" length="1" src="hsell" /> <sequence name="disabled" start="0" length="1" src="hsell" />
</unit> </unit>
<unit name="tabs"> <unit name="tabs">
<sequence name="left-normal" start="0" length="1" /> <sequence name="left-normal" start="0" length="1" src="htabs" />
<sequence name="left-pressed" start="1" length="1" /> <sequence name="left-pressed" start="1" length="1" src="htabs" />
</unit>
<unit name="dd-crnr">
<sequence name="idle" start="0" length="4" />
<sequence name="top-left" start="0" length="1" />
<sequence name="top-right" start="1" length="1" />
<sequence name="bottom-left" start="2" length="1" />
<sequence name="bottom-right" start="3" length="1" />
</unit> </unit>
<unit name="fb2"> <unit name="fb2">
<sequence name="idle" start="0" length="4" /> <sequence name="idle" start="0" length="4" />