document MoveIntoWorld

This commit is contained in:
Matthias Mailänder
2014-06-08 11:12:05 +02:00
parent bc103f8ffd
commit 80a4f33730

View File

@@ -35,6 +35,8 @@ namespace OpenRA.Mods.RA
[Desc("Cell offset where the exiting actor enters the ActorMap")]
public readonly CVec ExitCell = CVec.Zero;
public readonly int Facing = -1;
[Desc("AttackMove to a RallyPoint or stay where you are spawned.")]
public readonly bool MoveIntoWorld = true;
}