diff --git a/mods/d2k/sequences/infantry.yaml b/mods/d2k/sequences/infantry.yaml index 4f29a6ff90..b076a51ceb 100644 --- a/mods/d2k/sequences/infantry.yaml +++ b/mods/d2k/sequences/infantry.yaml @@ -43,28 +43,26 @@ rifle: Facings: -8 Transpose: true die1: DATA - Start: 382 - Length: 5 + Frames: 382, 389, 396, 403, 410, 417, 424, 431, 438, 439, 440, 441 + Length: 8 + Tick: 80 die2: DATA - Start: 387 - Length: 7 + Frames: 383, 390, 397, 404, 411, 418, 425, 432 + Length: 8 Tick: 80 die3: DATA - Start: 394 - Length: 7 + Frames: 384, 391, 398, 405, 412, 419, 426, 433 + Length: 12 + Tick: 80 die4: DATA - Start: 401 - Length: 7 - die5: DATA - Start: 408 - Length: 7 - die6: DATA - Start: 415 - Length: 12 + Frames: 385, 392, 399, 406, 413, 420, 427, 434 + Length: 8 + Tick: 80 die-crushed: DATA - Start: 430 - Length: 12 - Tick: 1600 + Frames: 386, 393, 400, 407, 414, 421, 428, 435 + Length: 8 + Tick: 800 + ZOffset: -511 icon: DATA Start: 4011 Offset: -30,-24 @@ -115,27 +113,26 @@ bazooka: Facings: -8 Transpose: true die1: DATA - Start: 634 - Length: 5 + Frames: 634, 641, 648, 655, 662, 669, 676, 683, 690, 691, 692, 693 + Length: 12 + Tick: 80 die2: DATA - Start: 639 - Length: 7 + Frames: 635, 642, 649, 656, 663, 670, 677, 684 + Length: 8 + Tick: 80 die3: DATA - Start: 646 - Length: 7 + Frames: 636, 643, 650, 657, 664, 671, 678, 685 + Length: 8 + Tick: 80 die4: DATA - Start: 653 - Length: 7 - die5: DATA - Start: 660 - Length: 7 - die6: DATA - Start: 660 - Length: 7 + Frames: 637, 644, 651, 658, 665, 672, 679, 686 + Length: 8 + Tick: 80 die-crushed: DATA - Start: 668 - Length: 26 - Tick: 1600 + Frames: 638, 645, 652, 659, 666, 673, 680, 687 + Length: 8 + Tick: 800 + ZOffset: -511 icon: DATA Start: 4012 Offset: -30,-24 @@ -156,27 +153,26 @@ engineer: Transpose: true Tick: 120 die1: DATA - Start: 1342 - Length: 5 + Frames: 1342, 1349, 1356, 1363, 1370, 1377, 1384, 1391, 1398, 1399, 1400, 1401 + Length: 12 + Tick: 80 die2: DATA - Start: 1347 - Length: 7 + Frames: 1343, 1350, 1357, 1364, 1371, 1378, 1385, 1392 + Length: 8 + Tick: 80 die3: DATA - Start: 1354 - Length: 7 + Frames: 1344, 1351, 1358, 1365, 1372, 1379, 1386, 1393 + Length: 8 + Tick: 80 die4: DATA - Start: 1361 - Length: 7 - die5: DATA - Start: 1368 - Length: 7 - die6: DATA - Start: 1368 - Length: 7 + Frames: 1345, 1352, 1359, 1366, 1373, 1380, 1387, 1394 + Length: 8 + Tick: 80 die-crushed: DATA - Start: 1376 - Length: 26 - Tick: 1600 + Frames: 1346, 1353, 1360, 1367, 1374, 1381, 1388, 1395 + Length: 8 + Tick: 800 + ZOffset: -511 icon: DATA Start: 4013 Offset: -30,-24 @@ -201,27 +197,26 @@ medic: # actually thumper Length: 5 Tick: 480 die1: DATA - Start: 1543 - Length: 5 + Frames: 1543, 1550, 1557, 1564, 1571, 1578, 1585, 1592, 1599, 1600, 1601, 1602 + Length: 12 + Tick: 80 die2: DATA - Start: 1548 - Length: 7 + Frames: 1544, 1551, 1558, 1565, 1572, 1579, 1586, 1593 + Length: 8 + Tick: 80 die3: DATA - Start: 1555 - Length: 7 + Frames: 1546, 1552, 1559, 1566, 1573, 1580, 1587, 1594 + Length: 8 + Tick: 80 die4: DATA - Start: 1562 - Length: 7 - die5: DATA - Start: 1569 - Length: 7 - die6: DATA - Start: 1569 - Length: 7 + Frames: 1547, 1553, 1560, 1567, 1574, 1581, 1588, 1595 + Length: 8 + Tick: 80 die-crushed: DATA - Start: 1577 - Length: 26 - Tick: 1600 + Frames: 1548, 1554, 1561, 1568, 1575, 1582, 1589, 1596 + Length: 8 + Tick: 800 + ZOffset: -511 icon: DATA Start: 4014 Offset: -30,-24 @@ -285,27 +280,26 @@ fremen: Facings: -8 Transpose: true die1: DATA - Start: 870 - Length: 5 + Frames: 870, 877, 884, 891, 898, 905, 912, 919, 926, 933, 940, 947 + Length: 12 + Tick: 80 die2: DATA - Start: 875 - Length: 7 + Frames: 871, 878, 885, 892, 899, 906, 913, 920 + Length: 8 + Tick: 80 die3: DATA - Start: 882 - Length: 7 + Frames: 872, 879, 886, 893, 900, 907, 914, 921 + Length: 8 + Tick: 80 die4: DATA - Start: 889 - Length: 7 - die5: DATA - Start: 896 - Length: 7 - die6: DATA - Start: 896 - Length: 7 + Frames: 873, 880, 887, 894, 901, 908, 915, 922 + Length: 8 + Tick: 80 die-crushed: DATA - Start: 904 - Length: 26 - Tick: 1600 + Frames: 874, 881, 888, 895, 902, 909, 916, 923 + Length: 8 + Tick: 800 + ZOffset: -511 icon: DATA Start: 4032 Offset: -30,-24 @@ -347,27 +341,26 @@ saboteur: Transpose: true Tick: 120 die1: DATA - Start: 2325 - Length: 5 + Frames: 2325, 2332, 2339, 2346, 2353, 2360, 2367, 2374, 2381, 2383, 2385, 2387 + Length: 12 + Tick: 80 die2: DATA - Start: 2330 - Length: 7 + Frames: 2326, 2333, 2340, 2347, 2354, 2361, 2368, 2375, 2382, 2384, 2386, 2388 + Length: 12 + Tick: 80 die3: DATA - Start: 2337 - Length: 7 + Frames: 2327, 2334, 2341, 2348, 2355, 2362, 2369, 2376 + Length: 8 + Tick: 80 die4: DATA - Start: 2344 - Length: 7 - die5: DATA - Start: 2351 - Length: 7 - die6: DATA - Start: 2351 - Length: 7 + Frames: 2328, 2335, 2342, 2349, 2356, 2363, 2370, 2377 + Length: 8 + Tick: 80 die-crushed: DATA - Start: 2359 - Length: 26 - Tick: 1600 + Frames: 2329, 2336, 2343, 2350, 2357, 2364, 2371, 2378 + Length: 8 + Tick: 800 + ZOffset: -511 icon: DATA Start: 4034 Offset: -30,-24 @@ -415,27 +408,26 @@ sardaukar: Facings: -8 Transpose: true die1: DATA - Start: 1106 - Length: 5 + Frames: 1106, 1113, 1120, 1127, 1134, 1141, 1148, 1155, 1162, 1163, 1164, 1165 + Length: 12 + Tick: 80 die2: DATA - Start: 1111 - Length: 7 + Frames: 1107, 1114, 1121, 1128, 1135, 1142, 1149, 1156 + Length: 8 + Tick: 80 die3: DATA - Start: 1118 - Length: 7 + Frames: 1108, 1115, 1122, 1129, 1136, 1143, 1150, 1157 + Length: 8 + Tick: 80 die4: DATA - Start: 1125 - Length: 7 - die5: DATA - Start: 1132 - Length: 7 - die6: DATA - Start: 1132 - Length: 7 + Frames: 1109, 1116, 1123, 1130, 1137, 1144, 1151, 1158 + Length: 8 + Tick: 80 die-crushed: DATA - Start: 1140 - Length: 26 - Tick: 1600 + Frames: 1110, 1117, 1124, 1131, 1138, 1145, 1152, 1159 + Length: 8 + Tick: 800 + ZOffset: -511 icon: DATA Start: 4015 Offset: -30,-24 @@ -462,26 +454,21 @@ grenadier: # 2502 - 2749 in 1.06 DATA.R8 Tick: 120 die1: Start: 176 - Length: 20 + Length: 19 die2: Start: 176 - Length: 20 + Length: 19 die3: Start: 176 - Length: 20 + Length: 19 die4: Start: 176 - Length: 20 - die5: - Start: 176 - Length: 20 - die6: - Start: 176 - Length: 20 + Length: 19 die-crushed: Start: 195 Length: 8 - Tick: 1600 + Tick: 800 + ZOffset: -511 prone-stand: Start: 104 Length: 4 diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index 8bf00f2af2..d73a04e759 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -11,7 +11,7 @@ LMG: Warhead@1Dam: SpreadDamage Spread: 96 Damage: 15 - DeathType: 2 + DeathType: 4 Versus: Wood: 25 Light: 40 @@ -36,7 +36,7 @@ Bazooka: Warhead@1Dam: SpreadDamage Spread: 96 Damage: 50 - DeathType: 4 + DeathType: 3 ValidTargets: Ground Versus: None: 10 @@ -63,7 +63,7 @@ Sniper: Warhead@1Dam: SpreadDamage Spread: 32 Damage: 60 - DeathType: 2 + DeathType: 4 Versus: None: 100 Wood: 0 @@ -85,7 +85,7 @@ Vulcan: Warhead@1Dam: SpreadDamage Spread: 96 Damage: 30 - DeathType: 2 + DeathType: 4 ValidTargets: Ground, Air Versus: Wood: 0 @@ -111,7 +111,7 @@ Slung: Warhead@1Dam: SpreadDamage Spread: 192 Damage: 30 - DeathType: 4 + DeathType: 3 ValidTargets: Ground Versus: None: 0 @@ -138,7 +138,7 @@ HMG: Warhead@1Dam: SpreadDamage Spread: 96 Damage: 30 - DeathType: 2 + DeathType: 4 Versus: Wood: 15 Light: 45 @@ -162,7 +162,7 @@ HMGo: Warhead@1Dam: SpreadDamage Spread: 96 Damage: 40 - DeathType: 2 + DeathType: 4 Versus: Wood: 15 Light: 45 @@ -188,7 +188,7 @@ QuadRockets: Warhead@1Dam: SpreadDamage Spread: 96 Damage: 25 - DeathType: 4 + DeathType: 3 ValidTargets: Ground, Air Versus: None: 35 @@ -215,7 +215,7 @@ TurretGun: Warhead@1Dam: SpreadDamage Spread: 256 Damage: 55 - DeathType: 4 + DeathType: 3 Versus: None: 50 Wood: 75 @@ -248,7 +248,7 @@ TowerMissile: Warhead@1Dam: SpreadDamage Spread: 384 Damage: 50 - DeathType: 3 + DeathType: 1 ValidTargets: Ground, Air Versus: None: 50 @@ -273,7 +273,7 @@ TowerMissile: Warhead@1Dam: SpreadDamage Spread: 256 Damage: 40 - DeathType: 4 + DeathType: 3 Versus: None: 50 Wood: 50 @@ -296,7 +296,7 @@ TowerMissile: Warhead@1Dam: SpreadDamage Spread: 256 Damage: 40 - DeathType: 4 + DeathType: 3 Versus: None: 50 Wood: 50 @@ -318,7 +318,7 @@ DevBullet: Warhead@1Dam: SpreadDamage Spread: 256 Damage: 100 - DeathType: 4 + DeathType: 3 Versus: None: 100 Wood: 50 @@ -351,7 +351,7 @@ DevBullet: Warhead@1Dam: SpreadDamage Spread: 384 Damage: 60 - DeathType: 4 + DeathType: 3 ValidTargets: Ground Versus: None: 20 @@ -408,7 +408,7 @@ FakeMissile: Warhead@1Dam: SpreadDamage Spread: 384 Damage: 100 - DeathType: 3 + DeathType: 1 Versus: None: 100 Wood: 80 @@ -433,7 +433,7 @@ Sound: Warhead@1Dam: SpreadDamage Spread: 32 Damage: 150 - DeathType: 6 + DeathType: 2 Versus: None: 60 Wood: 85 @@ -451,7 +451,7 @@ ChainGun: Warhead@1Dam: SpreadDamage Spread: 96 Damage: 20 - DeathType: 2 + DeathType: 4 Versus: Wood: 50 Light: 60 @@ -469,7 +469,7 @@ Heal: Warhead@1Dam: SpreadDamage Spread: 160 Damage: -50 - DeathType: 1 + DeathType: 4 Versus: Wood: 0 Light: 0 @@ -497,7 +497,7 @@ ParaBomb: Spread: 192 Damage: 50 Falloff: 1000, 368, 135, 50, 18, 7, 0 - DeathType: 4 + DeathType: 3 Versus: None: 30 Wood: 75 @@ -518,7 +518,7 @@ Napalm: Spread: 640 Damage: 30 Falloff: 1000, 368, 135, 50, 18, 7, 0 - DeathType: 4 + DeathType: 3 Versus: None: 20 Wood: 100 @@ -548,7 +548,7 @@ Atomic: Spread: 2c0 Damage: 180 Falloff: 1000, 368, 135, 50, 18, 7, 0 - DeathType: 5 + DeathType: 2 Versus: None: 100 Wood: 100 @@ -564,7 +564,7 @@ CrateNuke: Spread: 1c576 Damage: 80 Falloff: 1000, 368, 135, 50, 18, 7, 0 - DeathType: 5 + DeathType: 2 Versus: None: 20 Wood: 75 @@ -580,7 +580,7 @@ CrateExplosion: Spread: 320 Damage: 40 Falloff: 1000, 368, 135, 50, 18, 7, 0 - DeathType: 4 + DeathType: 3 Versus: None: 90 Wood: 75 @@ -595,7 +595,7 @@ UnitExplode: Spread: 320 Damage: 50 Falloff: 1000, 368, 135, 50, 18, 7, 0 - DeathType: 4 + DeathType: 3 Versus: None: 90 Wood: 75 @@ -609,7 +609,7 @@ UnitExplodeSmall: Warhead@1Dam: SpreadDamage Spread: 320 Damage: 60 - DeathType: 4 + DeathType: 3 Versus: None: 90 Wood: 75 @@ -623,7 +623,7 @@ UnitExplodeTiny: Warhead@1Dam: SpreadDamage Spread: 224 Damage: 30 - DeathType: 4 + DeathType: 3 Versus: None: 90 Wood: 75 @@ -637,7 +637,7 @@ UnitExplodeScale: Warhead@1Dam: SpreadDamage Spread: 416 Damage: 90 - DeathType: 4 + DeathType: 3 Versus: None: 90 Wood: 75 @@ -660,7 +660,7 @@ Grenade: Warhead@1Dam: SpreadDamage Spread: 192 Damage: 60 - DeathType: 3 + DeathType: 1 Versus: None: 50 Wood: 100 @@ -690,7 +690,7 @@ Shrapnel: Warhead@1Dam: SpreadDamage Spread: 192 Damage: 60 - DeathType: 3 + DeathType: 1 Versus: None: 50 Wood: 100 @@ -706,7 +706,7 @@ SpiceExplosion: Warhead@1Dam: SpreadDamage Spread: 9 Damage: 10 - DeathType: 3 + DeathType: 1 Versus: None: 90 Wood: 75