Refactor supply traits to *Cash traits

Adding 'Type' and 'Stances' support as well.
This commit is contained in:
reaperrr
2017-03-20 20:13:10 +01:00
parent 361cbc34cc
commit 80ec530e4c
13 changed files with 83 additions and 47 deletions

View File

@@ -0,0 +1,33 @@
#region Copyright & License Information
/*
* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Tag trait for actors with `DeliversCash`.")]
public class AcceptsDeliveredCashInfo : ITraitInfo
{
[Desc("Accepted `DeliversCash` types. Leave empty to accept all types.")]
public readonly HashSet<string> ValidTypes = new HashSet<string>();
[Desc("Stance the delivering actor needs to enter.")]
public readonly Stance ValidStances = Stance.Ally;
public object Create(ActorInitializer init) { return new AcceptsDeliveredCash(init.Self, this); }
}
public class AcceptsDeliveredCash
{
public AcceptsDeliveredCash(Actor self, AcceptsDeliveredCashInfo info) { }
}
}