Refactor supply traits to *Cash traits
Adding 'Type' and 'Stances' support as well.
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@@ -82,7 +82,7 @@ TRUK.Hijackable:
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ExternalCapturable:
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Type: MissionObjective
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CaptureCompleteTime: 1
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-SupplyTruck:
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-DeliversCash:
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RenderSprites:
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Image: TRUK
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Palette: truk-soviets
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@@ -102,7 +102,7 @@ APC:
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TRUK:
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-SpawnActorOnDeath:
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-SupplyTruck:
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-DeliversCash:
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Buildable:
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Prerequisites: ~disabled
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@@ -102,7 +102,7 @@ APC:
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TRUK:
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-SpawnActorOnDeath:
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-SupplyTruck:
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-DeliversCash:
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Buildable:
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Prerequisites: ~disabled
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