Fix encoding issue with OpenRA.Utility. Refactor SidebarEntry. Add launcher pages to all mods.
This commit is contained in:
@@ -63,6 +63,16 @@
|
||||
font-size:1em;
|
||||
background-color: #272d2c;
|
||||
}
|
||||
|
||||
.button:active
|
||||
{
|
||||
background-color:#fff;
|
||||
}
|
||||
|
||||
.button:hover
|
||||
{
|
||||
background-color: #333;
|
||||
}
|
||||
|
||||
</style>
|
||||
</head>
|
||||
|
||||
6
mods/d2k/mod.html
Normal file
6
mods/d2k/mod.html
Normal file
@@ -0,0 +1,6 @@
|
||||
<html>
|
||||
<body>
|
||||
<h1>Dune 2000</h1>
|
||||
<input type="button" class="button" onclick="window.external.launchCurrentMod();" value="Play" />
|
||||
</body>
|
||||
</html>
|
||||
6
mods/default/mod.html
Normal file
6
mods/default/mod.html
Normal file
@@ -0,0 +1,6 @@
|
||||
<html>
|
||||
<body>
|
||||
<h1>Default Mod</h1>
|
||||
<input type="button" class="button" onclick="window.external.launchCurrentMod();" value="Play" />
|
||||
</body>
|
||||
</html>
|
||||
7
mods/example/mod.html
Normal file
7
mods/example/mod.html
Normal file
@@ -0,0 +1,7 @@
|
||||
<html>
|
||||
<body>
|
||||
<h1>Example Mod</h1>
|
||||
<h2>Demonstrates how to add a new unit by adding a soviet supply truck.</h2>
|
||||
<input type="button" class="button" onclick="window.external.launchCurrentMod();" value="Play" />
|
||||
</body>
|
||||
</html>
|
||||
6
mods/ra/mod.html
Normal file
6
mods/ra/mod.html
Normal file
@@ -0,0 +1,6 @@
|
||||
<html>
|
||||
<body>
|
||||
<h1>Red Alert</h1>
|
||||
<input type="button" class="button" onclick="window.external.launchCurrentMod();" value="Play" />
|
||||
</body>
|
||||
</html>
|
||||
7
mods/ra_perf/mod.html
Normal file
7
mods/ra_perf/mod.html
Normal file
@@ -0,0 +1,7 @@
|
||||
<html>
|
||||
<body>
|
||||
<h1>RA Performance Tests</h1>
|
||||
<h2>Adds special performance test maps to ra.</h2>
|
||||
<input type="button" class="button" onclick="window.external.launchCurrentMod();" value="Play" />
|
||||
</body>
|
||||
</html>
|
||||
Reference in New Issue
Block a user